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Slavery in Morrowind
09-29-2008, 10:49 PM,
#15
 
If the owner is a smuggler, the player kills them in the normal manner, then takes the key off the corpse and frees them using a modified version of the free slave script from the original. The difference is that we make the slaves then follow the player.

If the owner is a legitimate businessmen, it gets more complicated and we need to flesh that out more. What, do you think, is the punishment for owning slaves? I would think, not much. Probably they just plead ignorance and actually get given money by the government as compensation for their loss of property.

As to where the slaves go, may I suggest a crossover with Beyond Cyrodiil's Black Marsh and Elseweyr for some of them? Actually taking some of the slaves back home would be a lot of fun, and very rewarding for the player.
Core Member of Black Marsh (Lore and Modding)

Retired Editor of Silgrad Tower

77 interiors completed and counting!
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Messages In This Thread
Slavery in Morrowind - by bob196045 - 09-27-2008, 10:58 PM
[No subject] - by Deeza - 09-27-2008, 11:14 PM
[No subject] - by Ibsen's Ghost - 09-27-2008, 11:56 PM
[No subject] - by Deeza - 09-28-2008, 12:16 AM
[No subject] - by bob196045 - 09-28-2008, 12:25 AM
[No subject] - by Deeza - 09-28-2008, 12:48 AM
[No subject] - by bob196045 - 09-28-2008, 07:25 PM
[No subject] - by ShadowDancer - 09-28-2008, 07:49 PM
[No subject] - by bob196045 - 09-28-2008, 09:09 PM
[No subject] - by Deeza - 09-29-2008, 09:00 AM
[No subject] - by nick_op - 09-29-2008, 10:04 AM
[No subject] - by Deeza - 09-29-2008, 10:32 AM
[No subject] - by nick_op - 09-29-2008, 01:16 PM
[No subject] - by bob196045 - 09-29-2008, 09:41 PM
[No subject] - by Deeza - 09-29-2008, 10:49 PM

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