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Vudai Marsh Development
10-25-2009, 06:48 PM,
#1
Vudai Marsh Development
I just height mapped the Sisiha Mangroves region which I'm hoping will appear with the Darkmoor region as a slightly altered version of it. After this, region generation will be low priority as far as I'm concerned as we'd be going outside the beta plan. Nevertheless, I'd like to take a look at the other regions all the same. I recently mapped out the grid references for all the settlements in BM bar none (see the maps thread).

The reason for this renewed interest in the rest of BM is due to something that's been on my mind for a while now and that's the fact that if players test out the beta and stray outside of the beta regions then they'll be faced with a rather unpleasant blank canvas. To counteract this, I will try to get some basic region generation done for three very important regions before I release anything. We won't landscape it. It will just be a realistic-looking buffer zone around which we'll place border control a bit similar to Tamriel. This means relying on the mighty sandor again but hopefully this will be achieved over a more drawn out period than usual and won't give him too much tedium to handle. Anyway, I might have a better PC by the time we're ready to do this and may be able to help out more.

In the meantime, here are some 'Vudai Marsh Brainstorming' samples from my searches on the internet. Please post here any ideas for this vital region that supports our capital city of Helstrom (for which I have my own ideas on how to go about creating the city itself).

I've download a series of mud and marsh textures that I plan to use and the trees themselves will probably be spindly but close-knit. I'm going to need large reeds and cattails that stick out above the water-line and I may go for Dragonfly as an extra hazard. Anything crocodile-like will dominate the region. Helstrom itself will need to be situated along a ridge-line inside a small valley. Hopefully, I can employ the skills of SG to develop his Hist Shrine architecture for that......I'm going through similar processes in planning Murkwood.
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod
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Messages In This Thread
Vudai Marsh Development - by Ibsen's Ghost - 10-25-2009, 06:48 PM
[No subject] - by Deeza - 02-05-2010, 05:18 AM
[No subject] - by Ibsen's Ghost - 02-06-2010, 11:54 AM
[No subject] - by Ibsen's Ghost - 03-28-2010, 08:56 PM
[No subject] - by Deeza - 03-28-2010, 09:19 PM
[No subject] - by Vintra - 03-29-2010, 12:44 PM
[No subject] - by Ibsen's Ghost - 07-20-2010, 11:02 AM
[No subject] - by Deeza - 07-20-2010, 04:02 PM
[No subject] - by morcroft - 07-20-2010, 04:11 PM
[No subject] - by Koniption - 07-20-2010, 07:58 PM
[No subject] - by Ibsen's Ghost - 07-20-2010, 08:54 PM
[No subject] - by Ibsen's Ghost - 10-16-2010, 06:44 PM
[No subject] - by Ibsen's Ghost - 10-20-2010, 09:05 PM
[No subject] - by Deeza - 10-20-2010, 10:02 PM
[No subject] - by Ibsen's Ghost - 10-22-2010, 06:55 PM
[No subject] - by Ibsen's Ghost - 10-23-2010, 05:27 PM
[No subject] - by Koniption - 10-23-2010, 05:59 PM
[No subject] - by Deeza - 10-24-2010, 02:02 PM
[No subject] - by Ibsen's Ghost - 10-24-2010, 05:26 PM
[No subject] - by Deeza - 10-24-2010, 10:27 PM
[No subject] - by Ibsen's Ghost - 10-25-2010, 03:01 PM
[No subject] - by Ibsen's Ghost - 10-25-2010, 08:49 PM
[No subject] - by Ibsen's Ghost - 10-28-2010, 01:04 PM
[No subject] - by Deeza - 10-28-2010, 01:55 PM
[No subject] - by Ibsen's Ghost - 10-28-2010, 05:58 PM
[No subject] - by Ibsen's Ghost - 10-28-2010, 08:20 PM
[No subject] - by Deeza - 10-29-2010, 10:20 AM
[No subject] - by Ibsen's Ghost - 10-29-2010, 01:10 PM
[No subject] - by Koniption - 10-29-2010, 01:20 PM
[No subject] - by Ibsen's Ghost - 10-29-2010, 04:15 PM
[No subject] - by Ibsen's Ghost - 11-01-2010, 11:22 PM
[No subject] - by Koniption - 11-01-2010, 11:30 PM
[No subject] - by Xae - 11-02-2010, 07:50 AM
[No subject] - by Ibsen's Ghost - 11-18-2010, 10:32 PM
[No subject] - by Ibsen's Ghost - 11-29-2010, 07:56 PM
[No subject] - by Deeza - 11-29-2010, 08:03 PM
[No subject] - by Koniption - 11-30-2010, 12:23 AM
[No subject] - by Ibsen's Ghost - 01-02-2011, 11:04 AM

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