Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Stormhold - The Battleaxe (Open)
01-10-2010, 07:54 PM,
#1
Stormhold - The Battleaxe (Open)
While looking at the Stormhold banner, I came upon a quest idea...

The symbol of stormhold is a Battleaxe ( or a Warhammer, it doesnt really matter)
I believe there is a myth, or a legend about this weapon.. And the player gets a major quest... To Locate this Weapon... Now what I dont like about the vanilla quests, is that they are too simple, you get navigated all over the quest... Thats dumb, you dont even have to think out some sort of action plan...

Here, you gotta use your own mind, you travel from city to city, from settlement to settlement, from marsh to marsh. You can speak with some native argonian tribes, read books in-game, and figure out the location of the weapon... I think it is wise to give the Player some sort of companion(s) for this quest, some sort of a small team with the player as leader. and in dialogue with your companion the player is given some locations, which appear while you fill your head with knowledge..

At last, the player must choose wisely, in what location to start searching...

I wasnt thinking much about the other part of this quest... Maybe when the player reaches the correct location, he finds a dungeon, and he meets some wild Argonian Shamans, who dont speak English^^. The player is forced to kill them to save his own life.. Dungeon after dungeon, the PC reaches his goal... The Stormhold battleaxe, which is not only historical famous, but is a powerful artifact with some strong enchantment. Then he meets the Eldest Shaman with his guards(two would be enough), and he explains the PC (on a normal language) that he was the guardian of the artifact, which ancient gods gave the argonian tribes, and that he lived here, learning his mission from the elder, teaching the yonger.. The player is free to chose: To go away from the shrine without the battleaxe, and recieve something from the Shaman (a different artifact, or gold), or to grab the battleaxe, and be attacked by the powerful Shaman with his Guards.. If the player defeats them.. It would be nice to add a script like in Mankar Kamoran's Paradise.. The whole temple starts to collapse, and the PC doesnt have much time to get out of the dungeons...

If you like the idea, I can think more about the details...
[Image: Buserbar.jpg]
Reply


Messages In This Thread
Stormhold - The Battleaxe (Open) - by DoZeNt - 01-10-2010, 07:54 PM
[No subject] - by jucklesjenk - 01-10-2010, 08:25 PM
[No subject] - by Ibsen's Ghost - 01-11-2010, 10:22 PM
[No subject] - by DoZeNt - 01-11-2010, 10:25 PM
[No subject] - by Ibsen's Ghost - 01-11-2010, 10:31 PM
[No subject] - by DoZeNt - 01-11-2010, 10:33 PM
[No subject] - by Deeza - 08-31-2011, 10:20 PM
[No subject] - by Ibsen's Ghost - 09-01-2011, 06:44 PM
[No subject] - by Deeza - 09-01-2011, 09:49 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)