Dialogue for the Morag Tong
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01-03-2011, 05:09 PM,
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Quote:Originally posted by SenioshFor example the Greetings are controlled by their conditions (like 'IsGuard'). If the condition isn't true the normal Generic dialogue kicks in. Priority plays a role. If you specify which infos you're referring to, it's possible to explain how it works.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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Messages In This Thread |
Dialogue for the Morag Tong - by Seniosh - 12-21-2010, 04:23 AM
RE: Dialogue - by AnImpatientFan - 12-21-2010, 04:27 AM
[No subject] - by Seniosh - 12-21-2010, 05:00 AM
[No subject] - by AnImpatientFan - 12-21-2010, 05:04 AM
[No subject] - by Seniosh - 12-22-2010, 06:15 AM
[No subject] - by sandor - 12-22-2010, 03:04 PM
[No subject] - by Seniosh - 12-23-2010, 07:16 PM
[No subject] - by sandor - 12-23-2010, 07:50 PM
[No subject] - by sandor - 12-27-2010, 09:09 AM
[No subject] - by Seniosh - 12-31-2010, 03:02 AM
[No subject] - by sandor - 12-31-2010, 12:04 PM
[No subject] - by Seniosh - 01-02-2011, 10:31 PM
[No subject] - by sandor - 01-03-2011, 05:09 PM
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