A new velothi-ish tileset
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07-23-2011, 05:17 AM,
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A new velothi-ish tileset
Hey all,
I'm working on a new interior tileset. It's intended to be velothi tomb architecture, but I've effectively abandoned the look used in Morrowind in favor of a more original, concept-art inspired look. So far I've only done some minor stuff in Blender, but just for the heck of it I whipped up a floor texture in ZBrush, and there are some issues with it, but it's a start. Here's a screen of my floor, with an ayleid floor for comparison: You can't tell from this pic, but I think the normals might be messed up a tad. Here's a rough base mesh for a hallway piece. I'm going for a more tall arch-ey look, with a "spine" at the top to give it some flavor. There are holes in the archway, meant to hang charms/talismans/etc from. I think, aside from the fact that it doesn't look like vanilla morrowind's, it would make a great velothi tomb tileset. And, one must remember, most of why morrowind looked like it did is technical limitations. Inspiration-wise, I'm going more from the concept art (such as This lovely image) than what was actually in TES3. If you guys think you can use this tileset somewhere, as a replacement for/addition to your current velothi set, or even something completely different, let me know and I'll start working faster on it |
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Messages In This Thread |
A new velothi-ish tileset - by Candlemaster - 07-23-2011, 05:17 AM
RE: A new velothi-ish tileset - by sandor - 07-23-2011, 01:27 PM
[No subject] - by Candlemaster - 07-23-2011, 05:17 PM
[No subject] - by Koniption - 07-23-2011, 07:57 PM
[No subject] - by Candlemaster - 07-23-2011, 08:41 PM
[No subject] - by sandor - 07-24-2011, 09:33 AM
[No subject] - by Ghogiel - 08-21-2011, 02:49 PM
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