PushActorAway not as Spell
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09-17-2011, 04:59 AM,
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PushActorAway not as Spell
Hello, straight to the point. I want to create this "Meta Perk". When PC has Athletics, Endurance and strength at 100, and is running AND is in combat then he wil push enemies away with let's say strength of 20.
How to achieve that? I started with quest chcecking the variables byt I have no idea how to proceed with detecting that a hostile actor is in the vicinity. Does anyone has any idea? |
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PushActorAway not as Spell - by MarekVelgar - 09-17-2011, 04:59 AM
[No subject] - by MarekVelgar - 09-18-2011, 05:53 PM
[No subject] - by Koniption - 09-18-2011, 07:12 PM
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