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PRE 6.0 - Bug reports for Reich Parkeep Alpha
07-14-2006, 07:08 AM,
#21
 
I've tried this. It places silent mp3 instead of all needed files (after analyzing .esp), so after generating responses you have to copy Sound directory from Reich Parkeep distributive over sound directory of Oblivion (otherwise all voice acting already in mod will be replaced by silent mp3).
Mp3 is about 10sec long, it's enough for any response (as they are limited with 150 letters).
Generating responses doesn't modify .esp at all, it only places needed files (which plugin automatically uses).

And after merging more plugins into master file you'll have to re-generate responses and then place existing voice acting over it again.

Conclusion: looks like it works perfectly Smile


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