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Technical Info concerning Interiors
04-26-2006, 01:50 PM,
#6
 
Fifth Topic

Light Settings

Select your cell in the cell view window (screenshot 1), then right click and select edit.
Select the "lighting" (screenshot 2) tab. You normally change the ambient one (Red, Green and Blue).

Lighting is very important to create the right atmosphere.
Make sure there is enough light, so the player can see what he/she should see or it should be intentional (dark) for example an abandoned house. I am talking about the interiors for Reich Parkeep, Soluthis, Steadhelm etc. I am not referring to dungeons or caves.

If you set the light setting (intentional) very bright (e.g. 150,150,150), bear in mind that there should be some source from which the light is coming. You have to add enough "Candlestick04Fake" etc. If you place a lot of normal candlesticks etc. the interior gets even brighter!

A very bright interior without any lights (it could be intentional) would be strange and not normal.

So I recommend to start with a lower light setting (e.g. 50,50,50) and try to "light" the interior with real lights (no fakes). Check this link as well (especially for large interiors).

If you think it's still too dark, it's possible to make it brighter via the edit function, as described above. If necessary, correct the number of light sources with a few fakes.

There are also a number of other lights (looking like a lightbulb) for example ARBlueAmb300 (starting with AR..). You can use these to mimic sunlight shining into the interior etc.

You could create special light effects, but always keep in mind (in a normal interior): Where does the light come from, the source e.g. sun, candles etc.

Hereafter is a list with settings used in Oblivion, for your reference.
It's a selection, maybe it can help you to find the right setting for your own interior.

The numbers mean the settings for R, G and B.

AnvilCastleDiningHallandServantQuarters hall 48 48 64
AnvilCastlePrivateQuarters 39 37 48
AnvilChapelHall 25 25 25
AnvilFightersGuild 30 29 35
AnvilTheCountsArms 31 32 37
BravilAndragilHouse 41 51 61
BravilCastleGreatHall 40 50 60
BravilFightersGuild 40 50 60
BravilFightersGuildBasement 40 50 60
BravilRanalineHouse 40 50 60
BrumaArnorasHouse 20 20 10
BrumaBradonLirriansHouse 53 67 83
BrumaCastleDungeon 25 25 25
BrumaCastleGreatHall 25 25 25
BrumaHelviusCeciasHouse 40 40 40
BrumaMagesGuild 35 35 35
BrumaMagesGuildBasement 70 70 70
CheydinhalAldosOthransHouse 50 50 50
CheydinhalBorbasGoodsandStores 50 50 50
CheydinhalFightersGuild 46 51 55
CheydinhalMachNasBooks 46 50 55
ChorrolFireAndSteel 35 35 35
ChorrolJirolinDoransHouse 45 45 68
ChorrolMagesGuild 75 75 75
ChorrolMagesGuildBasement 60 60 60
ChorrolReynaldJemanesHouse 25 25 25
ChorrolReynaldJemanesBasement 47 47 66.
ICArcaneUniversitySpellmaker 50 50 50
ICArenaBloodworks 70 50 50
ICElvenGardensDovynArensHouseUpstairs 50 50 50
ICElvenGardensGeemJasaiinsHouseBasement 30 30 30
ICElvenGardensIdaVlinormansHouseBasement 30 26 34
ICElvenGardensRajhansHouse 50 50 50
ICElvenGardensRajhansHouseBasement 30 30 30
ICImperialLegionHQBarracks 50 50 50
ICImperialLegionWatchTowerNECaptainsQuarters 60 60 60
ICMarketDistrictAFightingChance 50 50 50
ICMarketDistrictDivineElegance 50 50 50
ICMarketDistrictDivineEleganceBasement 30 30 30
ICPalaceLibrary 15 18 18
ICPalacePrivateQuarters 15 18 18
ICTalosPlazaAgarmirsHouse 50 50 50
ICTalosPlazaAgarmirsHouseBasement 60 60 60
ICTalosPlazaHelvoAtiusHouse 50 50 50
ICTalosPlazaHelvoAtiusHouseBasement 50 50 50
ICTalosPlazaTheTiberSeptimHotel 75 75 75
ICTempleDistrictAmantiusAllectusHouse 50 50 50
ICTempleDistrictAmantiusAllectusBasement 50 50 50
ICTempleDistrictSalomonGeonettesHouse 50 50 50
ICTempleDistrictSalomonGeonettesBasement50 50 50
ICWaterfrontDarelothsHouse 50 50 50
ICWaterfrontImpTradingCoOffice 50 50 50
ImperialSewerSystemSE 10 17 14
KindredCavern02 20 21 22
KvatchCastleRooms 37 37 37
LeyawiinAhdarjisHouse 40 50 60
LeyawiinAlvalUvanisHouse 40 50 60
LeyawiinAlvalUvanisHouseBasement 40 50 60
LeyawiinCastlePrivateQuarters 32 32 43
LeyawiinFightersGuild 41 51 61
LeyawiinFightersGuildBasement 40 50 60
SkingradBernadettePenelesHouse 30 30 30
SkingradGlarthirsHouse 75 75 75

sandor has attached these images (downsized versions):
[Image: tn_attachment-1842.jpg] [Image: tn_attachment-1843.jpg]
screen1.jpg (134.02 KB) | screen2.jpg (105 KB)
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD


Messages In This Thread
Technical Info concerning Interiors - by sandor - 04-24-2006, 03:30 PM
[No subject] - by sandor - 04-25-2006, 04:18 PM
[No subject] - by sandor - 04-26-2006, 01:50 PM
[No subject] - by sandor - 04-27-2006, 03:16 PM
[No subject] - by sandor - 04-28-2006, 04:30 PM
[No subject] - by sandor - 04-29-2006, 02:55 PM
[No subject] - by sandor - 04-30-2006, 02:13 PM
[No subject] - by sandor - 05-01-2006, 02:34 PM
[No subject] - by sandor - 05-06-2006, 03:25 PM
[No subject] - by sandor - 05-07-2006, 07:34 PM
[No subject] - by sandor - 05-08-2006, 12:28 PM
[No subject] - by sandor - 05-09-2006, 03:41 PM
[No subject] - by sandor - 05-11-2006, 03:16 PM
[No subject] - by sandor - 05-16-2006, 08:48 AM
[No subject] - by sandor - 05-17-2006, 03:08 PM
[No subject] - by sandor - 05-22-2006, 11:32 PM
[No subject] - by sandor - 05-25-2006, 12:57 PM
[No subject] - by sandor - 05-29-2006, 01:53 PM
[No subject] - by sandor - 06-19-2006, 09:02 PM
[No subject] - by sandor - 06-28-2006, 04:11 PM
[No subject] - by sandor - 06-29-2006, 06:32 PM
[No subject] - by sandor - 07-16-2006, 10:51 PM
[No subject] - by sandor - 08-19-2006, 03:49 PM
[No subject] - by sandor - 09-27-2006, 08:52 AM
[No subject] - by sandor - 09-27-2006, 04:43 PM
[No subject] - by sandor - 09-27-2006, 07:24 PM
[No subject] - by sandor - 10-11-2006, 04:26 PM
[No subject] - by sandor - 10-18-2006, 08:05 AM
[No subject] - by sandor - 01-05-2007, 06:55 PM
[No subject] - by sandor - 04-23-2007, 02:47 PM
[No subject] - by sandor - 10-21-2007, 10:58 AM
[No subject] - by sandor - 03-12-2008, 02:41 PM
[No subject] - by sandor - 06-11-2012, 12:17 PM

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