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Technical Info concerning Interiors
04-30-2006, 02:13 PM,
#10
 
Packages explained

For technical terms read the post "AI Packages Technical terms".

The second and third package.

Eat/Sleep Package.

I'll use the eat package as an example.

How do you insert the package ?
Open the Character, Packages menu. Select the package you want, and drag it from there into the AI listing screenshot 2. You can also make a new package by selecting a package, right-click and select new.

I am still using RPC18 as an example.
Go to the interior and select the NPC (in my case Nirtunus) and double-click and select "edit base". Now you'lll see screenshot 1. Select the AI and you'll see screenshot 2. Select the eat package and you'lll see screenshot 3. Screenshot 4 is showing the location tab.

I selected weapons unequipped . The schedule is from 22 pm for a duration of two hours (until 00 am). The package type is of course "eat"

The location tab (screenshot 4). I selected "near editor location".

You can also select "near reference". For example another cell (a tavern).
Select a reference or place a X-marker, the NPC will have dinner outside.

In order to eat, the NPC needs an ingredient that restores fatigue, in the inventory. If there's no food in the inventory the NPC starts wandering from time to time instead of eating. The NPC is trying to find food. This isn't a problem when he's in his own house or owns a food container. Add a food item count "-1" (never runs out) to his inventory and there's no problem.

If the responsibility is lower than 30 the NPC can attempt to steal the food or even kill, for food .

The sleeping package works in a similar way (of course without the food in the inventory).

sandor has attached these images (downsized versions):
[Image: tn_attachment-1861.jpg] [Image: tn_attachment-1862.jpg] [Image: tn_attachment-1863.jpg] [Image: tn_attachment-1864.jpg]
screen1.jpg (95.28 KB) | screen2.jpg (75.35 KB) | screen3.jpg (67 KB) | screen4.jpg (86.13 KB)
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD


Messages In This Thread
Technical Info concerning Interiors - by sandor - 04-24-2006, 03:30 PM
[No subject] - by sandor - 04-25-2006, 04:18 PM
[No subject] - by sandor - 04-26-2006, 01:50 PM
[No subject] - by sandor - 04-27-2006, 03:16 PM
[No subject] - by sandor - 04-28-2006, 04:30 PM
[No subject] - by sandor - 04-29-2006, 02:55 PM
[No subject] - by sandor - 04-30-2006, 02:13 PM
[No subject] - by sandor - 05-01-2006, 02:34 PM
[No subject] - by sandor - 05-06-2006, 03:25 PM
[No subject] - by sandor - 05-07-2006, 07:34 PM
[No subject] - by sandor - 05-08-2006, 12:28 PM
[No subject] - by sandor - 05-09-2006, 03:41 PM
[No subject] - by sandor - 05-11-2006, 03:16 PM
[No subject] - by sandor - 05-16-2006, 08:48 AM
[No subject] - by sandor - 05-17-2006, 03:08 PM
[No subject] - by sandor - 05-22-2006, 11:32 PM
[No subject] - by sandor - 05-25-2006, 12:57 PM
[No subject] - by sandor - 05-29-2006, 01:53 PM
[No subject] - by sandor - 06-19-2006, 09:02 PM
[No subject] - by sandor - 06-28-2006, 04:11 PM
[No subject] - by sandor - 06-29-2006, 06:32 PM
[No subject] - by sandor - 07-16-2006, 10:51 PM
[No subject] - by sandor - 08-19-2006, 03:49 PM
[No subject] - by sandor - 09-27-2006, 08:52 AM
[No subject] - by sandor - 09-27-2006, 04:43 PM
[No subject] - by sandor - 09-27-2006, 07:24 PM
[No subject] - by sandor - 10-11-2006, 04:26 PM
[No subject] - by sandor - 10-18-2006, 08:05 AM
[No subject] - by sandor - 01-05-2007, 06:55 PM
[No subject] - by sandor - 04-23-2007, 02:47 PM
[No subject] - by sandor - 10-21-2007, 10:58 AM
[No subject] - by sandor - 03-12-2008, 02:41 PM
[No subject] - by sandor - 06-11-2012, 12:17 PM

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