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Scc0342
03-17-2008, 08:59 AM,
#1
Scc0342
[Image: S0342.jpg]

[blockquote]
District: Riverside.
Cell name: SilgradCity0342.
Claim Difficulty: Easy.
NPC's: 3 or more.
Race: Dunmer, Hlaalu.
Class: Poor.
General info: Check -=this link=-.[/blockquote]

Status: Open.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0342. Use the Silgrad_Tower.esm v2.993 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.

Add a few windows to the interior and to the exterior building as well (matching with the interior).


For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.



Background.

This guard tower will be made as a single piece by Razorwing (his concept as well). The tower checks the traffic in the Riverside district coming from/going to the Upper Chambers district.

The city guards also live here and have to wear Steel armor (placeholder).


Use the existing cell (SilgradCity0342) and don't delete the exterior building.
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
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