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Soluthis Location #003 (old discussion)
09-25-2007, 05:37 AM,
#1
RE: Soluthis Location #003: Glimrock Mine
Hello Razorwing!

I would very much like to claim this one. I like the idea of Hause Hlaalu asking you to sabotage the mine, or the ghost of a miner disturbing the other miners. Smile About the silver caravan? Do I just need to make a AI package, so that you can assign it later to the silver caravan? Or is the caravan already made?
As I said to you in a PM, this won't be finished anytime soon due to my study, but I will certainly do my very best. Big Grin

Bye,

Sanpicture
You're a prisoner about to set free...

... And away we go.
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09-25-2007, 06:18 AM,
#2
RE: Soluthis Location #003: Glimrock Mine
Quote:Originally posted by Sanpicture
Hello Razorwing!

I would very much like to claim this one. I like the idea of Hause Hlaalu asking you to sabotage the mine, or the ghost of a miner disturbing the other miners. Smile About the silver caravan? Do I just need to make a AI package, so that you can assign it later to the silver caravan? Or is the caravan already made?
As I said to you in a PM, this won't be finished anytime soon due to my study, but I will certainly do my very best. Big Grin

Bye,

Sanpicture

Ello ello, good to see you again!

Yes, please go right ahead =)

In hindsight I realize the description was fuzzy, not to say downright misinformative, regarding the silver caravan. It hasn't been modded, so please go ahead and do that as part of the claim. It's up to you to decide how the caravan is represented in the game, but personally I was thinking of one man on a horse with two other men in bonemold armor on horseback as an escort. You don't have to use that particular idea if you don't want to though, it's just what I thought of when I went through the plausability of it.

Things have changed a bit for the positive since I wrote the description; it's now possible to mod the Redoran vault beneath Areya's Palace. I haven't modded it yet though but I'll get back to it a bit later on. If you "beat me to it" and mod the caravan before I'm finished with my other work, would you be interested in modding the cell with the vault? You don't have to if you don't want to, I'm happy to do it, but if you do want to then I wouldn't want my schedule to keep you from completing the job.
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09-25-2007, 03:02 PM,
#3
RE: Soluthis Location #003: Glimrock Mine
Ah I see. Well I very much like your idea of one man on a horse with two other men in bonemold armor on horseback as an escort. I will make this caravan and assign an AI package to them.

About the cell with the vault? Is it part of the dungeon? If so, I will mod it. If not, I will mod it too, but as my second claim. Wink

So then I think it's offical, Sanpicture is back. Tongue
You're a prisoner about to set free...

... And away we go.
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09-25-2007, 03:44 PM,
#4
 
Okidoki, glad my idea could be of use.

No the vault would be below Areya's Palace. Areya's Palace is, sortof, the big crab building in western Soluthis. The crab building itself is slated for deletion though as I'll create a new and much better model to fit the interior I modded, as well as contract that part of the city by a huge amount. Areya himself is the Redoran leader. So the jist of the idea is that House Redoran owns the mine, and sends the mined silver to the city coffers - the vault.

The vault is like a medieval Fort Knox, in theory - every thief in the world would love to steal the treasure, so it has to be so ridiciously well guarded that no man could ever get in there. Or in other words a very nice challenge for a high-level player. Apart from that it would be a normal interior cell modded with the new Redoran tilesets.

Welkom rug. Smile
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Angel mired in filth
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09-25-2007, 07:45 PM,
#5
 
Allright. I will take the vault as my second claim then. But first I'll keep you updated with the progress of the cave. It seems that I will be able to to most of the work in the weekend now, so you should regularly see some progress. Smile

Bye,

Sanpicture
You're a prisoner about to set free...

... And away we go.
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10-02-2007, 06:53 AM,
#6
 
How did the weekend go? Big Grin
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it.
Angel mired in filth
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10-02-2007, 10:13 AM,
#7
 
I had several problems concerning the CS. But I've downloaded almost anything and installed the whole thing again, corrected some errors and I think I'm ready to start modding now. Smile
I've already made some drawing of how the cave could be in my opinion, I could make a picture of it and send it to you if you like. Smile

Bye,

Sanpicture
You're a prisoner about to set free...

... And away we go.
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10-02-2007, 04:01 PM,
#8
 
Quote:Originally posted by Sanpicture
I had several problems concerning the CS. But I've downloaded almost anything and installed the whole thing again, corrected some errors and I think I'm ready to start modding now. Smile
I've already made some drawing of how the cave could be in my opinion, I could make a picture of it and send it to you if you like. Smile

Bye,

Sanpicture

Ok, glad to hear everything's on track :goodjob:

Cool! Yes I'd love to see it. Please go ahead and PM or email it Smile
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it.
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10-03-2007, 07:02 PM,
#9
 
Sent the drawings. Smile
You're a prisoner about to set free...

... And away we go.
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10-03-2007, 08:01 PM,
#10
 
Quote:Originally posted by Sanpicture
Sent the drawings. Smile

By email? If so I didn't recieve them.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it.
Angel mired in filth
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