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The terrible old man (Open)
06-23-2010, 09:33 AM,
#2
 
Maybe my twisted mind but this seems too straightforward even for a minor quest.

The strange old man is never the bad guy - it's the normal chap next door.
Either the "terrible old man" needs a back-story to explain why he does what he does - and some form of resolution more complex than just being killed by the player, or better yet: people are jumping to conclusions or deliberately framing him and the real culprit is a charismatic healer - I like the potions idea in that context and there's plenty of nasty diseases planned for Black Marsh to attract snake-oil salesmen.

I think you should give this a bit more thought. No problem with the quest name - just as long as the Terrible Old Man isn't ultimately as terrible as people believe.
Morcroft Darkes
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Messages In This Thread
The terrible old man (Open) - by Catlemur - 06-23-2010, 08:56 AM
[No subject] - by morcroft - 06-23-2010, 09:33 AM
[No subject] - by Catlemur - 06-23-2010, 09:51 AM
[No subject] - by Xae - 06-23-2010, 11:04 AM
[No subject] - by Ibsen's Ghost - 06-23-2010, 05:45 PM
[No subject] - by Catlemur - 06-23-2010, 07:07 PM
[No subject] - by Ibsen's Ghost - 06-23-2010, 08:06 PM
[No subject] - by Catlemur - 06-24-2010, 07:36 PM
[No subject] - by Ibsen's Ghost - 06-24-2010, 09:19 PM
[No subject] - by Deeza - 08-31-2011, 09:41 PM
[No subject] - by Ibsen's Ghost - 09-01-2011, 06:37 PM
[No subject] - by Deeza - 09-01-2011, 07:33 PM
[No subject] - by Ibsen's Ghost - 09-03-2011, 12:19 AM
[No subject] - by Deeza - 09-03-2011, 10:30 AM
[No subject] - by Ibsen's Ghost - 09-03-2011, 10:56 AM
[No subject] - by t3h_pwn3r_ii - 09-03-2011, 11:56 AM
[No subject] - by Ibsen's Ghost - 09-03-2011, 12:10 PM

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