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Silgrad City Coordination
07-24-2010, 08:28 AM,
#1
Silgrad City Coordination
Since Razorwing is taking a break from modding a lot of things changed.
As a result I have to reduce my moddding efforts.

Due to RL (work) as well I have less time than usual.


I am glad Zurke is willing to be the new mayor for SC. Smile
Thanks to TheImperialDragon the tileset problems have been solved so modding the city shouldn't be a problem.


Congratulations! Smile
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
06-13-2011, 01:19 PM,
#2
RE: Zurke the new mayor for Silgrad City
Zurke is taking a break from modding until further notice due to RL issues.

I would like to thank him for the excellent modding and planning regarding SC in the past few years. :goodjob:



blue[/HR]
I'll be coordinating SC (responsible Core member) until further notice/for the time being but not as a mayor. It's the same principle as we used for the Forgotten Garden. This means SC is now a joint Core effort.

My current responsibilities like ESM's, reviewing and fixing stuff, use most of my modding time but coordinating is not a lot of extra work. The past two weeks I spent around 25 hours which is the max. due to RL issues as you may know.



blue[/HR]
There were a few issues regarding a corrupt file which I'll try to fix later today. This will restore the city to Zurke's last update. :check:


I'll discuss the future planning with the other Core members.
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
06-14-2011, 04:34 PM,
#3
 
Thanks for the info :goodjob:

I haven't got long left now before I finish my exams (approximately 2-3 weeks) so I'll be able to get back up and running then with some claims.
Hopefully then I'll be able to share out this workload with you guys. Smile
Trespassers will be shot.
Survivors will be shot again.



[Image: mini-Skyrim2.jpg]


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