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Soluthis Grassy Area claim #02 Dungeon#01
11-17-2010, 03:29 PM,
#1
Soluthis Grassy Area claim #02 Dungeon#01
Quote:Originally written by AnImpatientFan

Tanor Den is a medium sized moldcave situated just south of Soluthis, west of the road. Hidden away in the Oak Forest, Tanor Den is home to a gang of outlaws. Although its entrance in only metres away from and Imperial Guard Outpost, it is hidden between a pile of rocks overhanging a small pond.
Inside the cave itself you will find a fairly linear route to a large flooded chamber, where the cave currently ends. There is still quite a bit of room for development in the dungeon.

The cave should support about 3-6 M markers. Try to place them at chokepoints and at areas of interest.

What type of outlaws you use for the cave is up to you.

Try to add loot in areas where the player usually wouldn't look, to guide them around detours etc.

Place tonnes of smaller rocks around the place to make the interior intresting. Also add skeletons of unlucky adventurers, and other dugeon based clutter.

For lighting, use fakes then plop lights on top of them to save FPS. Using a mix of crystals, and man made lights would fit this cave nicely.
Add sound effects to the cave. As this cave is flooded. Dripping water would fit it nicely.

Soluthis' Grassy Region: Area Claim #02.

Interior starter cell: SoluthisLocSolGrassy02Dungeon01lvl1.
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
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