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About Posting Bugs - READ BEFORE REPORTING!
01-04-2011, 01:33 PM,
#1
About Posting Bugs - READ BEFORE REPORTING!
Because we are still developing our world, many of the smaller issues that you encounter (like incorrectly-placed objects) are likely to be fixed (these can be seen in the Construction Set, so they are usually pretty obvious to us). Broken quests or scripts however, for instance, are not as easy for us to identify and we need your help in finding them. Smile

If you are going to post a bug, please make sure it is one of the following:
  • A broken quest/script
  • An NPC's behavior causes it to be somewhere it clearly shouldn't/attack someone
  • Dialogue referring to something that clearly does not exist
  • The game freezing/not loading properly
  • Missing or broken models/textures
If you encounter one of these issues, we would appreciate it if you could be as detailed as possible when reporting it. Screenshots showing debug text are extremely useful - check out the last part of sandor's article on playtesting (-=here=-) to see how to make debug text appear. Please be patient after posting, a bug may not be addressed right away, though we will do our best to make sure it can be fixed before the next release.

Note that we reserve the right to close/remove threads if we deem that they do not belong (if they are simply unfinished content, for example, because we already know about those issues).

Thank you for taking the time to read this, and reporting errors if you've found any. Smile Your feedback will help us improve the quality of the mod.


blue[/HR]

Please post a new thread for every bug!



The Silgrad Tower Core
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD


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