Creating a Height Map for the CK by using an existing HM from the CS [Tutorial]
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06-22-2012, 09:23 AM,
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Creating a Height Map for the CK by using an existing HM from the CS [Tutorial]
It's possible to use the CS (TESIV construction set) to create a HM (height map)/ export an existing HM for Skyrim's CK (Creation Kit).
I assume you know how the HME (height map editor) for the CS works and how to create a HM (height map) from scratch using the HME or external tools. Tutorial for building a large worldspace (WS). Regarding the export of raw's. These are exported clockwise assuming you loaded quads -1_0/ 0_0/ 0_-1 & -1_-1 (the HME always loads 4 quads) these are named Q1.raw/ Q2.raw/ Q3.raw & Q4.raw --> rename to -1_0.raw/ 0_0.raw/ 0_-1.raw &-1_-1.raw.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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11-26-2012, 08:49 AM,
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I finished the tutorial.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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