Can't Seem to Get Rid of Floating LOD Trees [WiP]
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11-22-2010, 09:21 AM,
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Can't Seem to Get Rid of Floating LOD Trees [WiP]
http://img443.imageshack.us/i/screenshot36d.png/
(Note the Missing Textures, I resolved That Ages ago.) Basically I get floating LOD trees above Lake Ashunor. Whatever I do they don't want to go away. Ive tried using Tes4LODGen, and ive tried getting rid of all my masters that add worldspaces, yet they still are there. |
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11-22-2010, 11:38 AM,
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RE: Can't Seem to Get Rid of Floating LOD Trees
I am aware of this problem, my approach --> generate a new LOD mesh.
If this doesn't help I have to check the land data in the esm. Could you give me the coordinates (tdt) where you took the screenshot?
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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11-22-2010, 07:40 PM,
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RE: Can't Seem to Get Rid of Floating LOD Trees
So wait, is this a problem on my end or the mod as a whole.
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11-22-2010, 07:59 PM,
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RE: Can't Seem to Get Rid of Floating LOD Trees
Quote:Originally posted by AnImpatientFan I think it would be easier to say, if Sandor had a location of where you took the screenshot. It is not an issue with the mod "as a whole" because other areas are fine. Happy Holidays Charles |
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11-22-2010, 08:25 PM,
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RE: Can't Seem to Get Rid of Floating LOD Trees
@Sandor I took it at 0,0 I can still see them as far out as Hatchling Lake though. But I think thats only because of Forever View. Without that they dissapear after I reach Soluthis or Silgrad City.
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