Dialogue not working (patch 1.6 and higher), adding dialogue [FIX]
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08-06-2012, 07:00 AM,
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Dialogue not working (patch 1.6 and higher), adding dialogue [FIX]
[hrc=yellow][/hrc]
A fix by Arthmoor (as per a suggestion from Beth). In short generate a SEQ file for your mod (every time you create a quest, change a quest), through TES5Edit! BSF thread. [hrc=yellow][/hrc] No longer required see above. As you may know there's a bug (yellow) since patch v1.6 has been introduced, it affects new dialogue and the attached fragments. --> Dialogue no longer works. Additional info. How to add new dialogue?
If you don't mind uploading the mod twice (esm and esp for your team) in order to mod/playtest, it's also possible to convert your esm to an esp (a lot faster) using TESGecko (Oblivion). The dialogue works fine for 1.6.89.0.6, for 1.7.7.06 some of the dialogue is displayed (not reliable). I don't know if it solves the dialogue problem for everyone however it works for our esm.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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02-02-2013, 11:25 AM,
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Updated the OP. :Checkmark:
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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08-09-2013, 12:24 PM,
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Updated.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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