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Reich Parkeep's new house style - Printable Version +- Silgrad Tower from the Ashes (https://www.silgradmodding.net/forum) +-- Forum: Archived (closed boards) Silgrad TES IV & TES III & General discussions (https://www.silgradmodding.net/forum/Forum-Archived-closed-boards-Silgrad-TES-IV-TES-III-General-discussions) +--- Forum: Discussion boards for our towns & cities TESIV (https://www.silgradmodding.net/forum/Forum-Discussion-boards-for-our-towns-cities-TESIV) +---- Forum: Soluthis/RP Discussion (https://www.silgradmodding.net/forum/Forum-Soluthis-RP-Discussion) +---- Thread: Reich Parkeep's new house style (/Thread-Reich-Parkeep-s-new-house-style) Pages:
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- Razorwing - 01-12-2008 Oki, I'll be sure to remember that guys - bob196045 - 01-12-2008 Howdy I like the idea of it, not commenting on the homes, because I feel you'll come up with something nice.... but in regards to the "visual effect" of being able to see outside Why not try this Make an interior within an interior In other words build your home with transparent windows extend your interior outside of the windows with am false exterior similar to what it would look like if the player did walk outside the home fake land and buildings just like the real exterior and place inviso walls around it, then script some npc's to walk from one end to the other at different intervals if you get my meaning, this would be a real plus if it can be done, which I believe it can Enjoy Bob |