[TES 3] Lost Guard - Nighthawk - 06-14-2006
I was taking a look around inside the tower common rooms and decided to turn off collision to move around a bit easier. It seems that one of the guards decided to do the same thing.
Lost Guard
He was walking around on level with the upper floor. I watched him for a bit to see where he would go and as I watched he wandered to one of the rooms, passed through the wall into it, walked across the room and passed through the wall on the other side. :eek: So I named him "Neo". ![Smile Smile](https://www.silgradmodding.net/forum/images/smilies/smile.png)
I took a look at the common rooms inside the CS and I think I have found the culprit. It is the guard in the bottom left room.
Lost guard 2
(BTW, the rug in that room is floating and the furniture is bleeding into it.)
I checked "Neo's" AI and sure enough:
Lost guard AI
Tho I'm not sure how he was able to walk through the walls. ?(
RE: [TES 3] Lost Guard - bob196045 - 06-14-2006
Thanks for that info sir
I have found many floating things, its like a poltergiest invaded silgrad
We will get those cleaned up bits by bits
As far as the guard I think he'll be walking a long time with that distance setting
will fix!
TY
Bob
EDIT NOTE: This has been resolved, moved to archive
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