Meshes folder structure - Ja-Kha'jay - 03-28-2008
Upcoming in the next release is a revamp of the Elsweyr file structure. This is to allow people to easily recognise what files beolng to the Elsweyr mod, and which do not. The new filepath structure is this
Meshes>Elsweyr>Architecture>Dune etc for buildings. I'm sure you get the rest of the picture
Now please adhere to this file structure, as it it a complete pain to restructure everything again.
And for pete's sake please please please make sure that the texture path in the mesh file is pointing to the data folder, and not c:\documents and settings etc etc. you culprits know who you are, this is the single most imprtant factor to consider when texturing. Because Oblivion may not be installed on someone else's c:\
- llamaranger - 03-28-2008
im assuming "dune" is an example here, so ocrest meshes would go in
Meshes>Elsweyr>Architecture>Ocrest ? or in my case
Meshes>Elsweyr>Architecture>Ocrest>KhenChap ![Tongue Tongue](https://www.silgradmodding.net/forum/images/smilies/tongue.png)
Textures follow the same file path yes, exept textures at the beginning?
Edd
- Ja-Kha'jay - 03-28-2008
exactly buddy. :goodjob:
- shewter - 04-03-2008
So weapons would go here?
Meshes>Elsweyr>Weapons
- Senten - 04-03-2008
I think yes
- Deeza - 03-04-2010
Outdated information.
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