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Thread: Skyrim
Post: No mention of what the other two skills were? I'm ...
No mention of what the other two skills were? I'm disappointed that they left in level scaling, but I suppose there's the possibility that they've done it properly this time.
Judging from the screens... |
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Alasdair |
The Common Room
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20 |
5,128 |
01-08-2011, 12:05 AM |
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Thread: Skyrim
Post: Ooooh pretty =) Nice work!
Ooooh pretty =) Nice work! |
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Alasdair |
The Common Room
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20 |
5,128 |
12-23-2010, 03:07 AM |
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Thread: ST Archive
Post: I don't mind if they want to use resources from ou...
I don't mind if they want to use resources from our mod. As far as I'm concerned anyone can, as long as they credit the right people. If necessary I can upload all the Skyrim files I have after my fin... |
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Alasdair |
Common Room Archive
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7 |
2,338 |
05-25-2010, 10:24 PM |
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Thread: ST Archive
Post: [QUOTE]I usually use elements from dead projects a...
Quote:
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I usually use elements from dead projects as sort of an inspiration for the mods I'm working on
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If you want anything from Skyrim I haven't already uploaded to tesnexus let me know, I sti... |
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Alasdair |
Common Room Archive
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7 |
2,338 |
05-14-2010, 02:38 PM |
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Thread: Skyrim for oblivion
Post: I've been pretty busy lately, but I'll see what I ...
I've been pretty busy lately, but I'll see what I can do about re-uploading the Palisades with your fixed meshes. |
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Alasdair |
Common Room Archive
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101 |
16,890 |
10-13-2009, 11:55 PM |
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Thread: Is High Rock dead?! Far from it!
Post: If you are going to restart Summerset Isles please...
If you are going to restart Summerset Isles please don't make the same mistake everyone else did: Don't try to make the whole province! Look at that lovely island to the east... make it about 6-7 cell... |
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Alasdair |
General ES Modding
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13 |
3,987 |
09-08-2009, 12:42 AM |
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Thread: Skyrim for oblivion
Post: Were those the ones originally by made by Dongle f...
Were those the ones originally by made by Dongle for Morrowind? That's one thing I forgot. I'll add the line:
Dongle's Nord Halls (adapted by SACarrow) - http://planetelderscrolls.gamespy.com/View.ph... |
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Alasdair |
Common Room Archive
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101 |
16,890 |
09-07-2009, 07:21 PM |
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Thread: Skyrim for oblivion
Post: Okay, I've been trying to track down all the modde...
Okay, I've been trying to track down all the modders resources we used on Skyrim for a proper credits section - here's what I have so far:
Code:
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==== Skyrim for Oblivion Credits ====
Hel Borne... |
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Alasdair |
Common Room Archive
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101 |
16,890 |
09-07-2009, 02:37 AM |
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Thread: Rebuilding Summerset Isles
Post: @Senten: All the modders who made the resources An...
@Senten: All the modders who made the resources Anequina uses are credited in its readme, which is both how they should be credited and how they requested to be credited. Illiana did all the work of t... |
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Alasdair |
Common Room Archive
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98 |
16,037 |
08-23-2009, 04:43 PM |
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Thread: Skyrim for oblivion
Post: I've attached the Gandrung Caverns esp to this pos...
I've attached the Gandrung Caverns esp to this post. It took longer than expected because I installed FCOM and have been playing through the rather impressive Windfall mod, if you haven't played it ye... |
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Alasdair |
Common Room Archive
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101 |
16,890 |
08-20-2009, 11:30 PM |
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Thread: No TES V in the near future?
Post: Understand that when Bethesda says "we are not wor...
Understand that when Bethesda says "we are not working on XYZ" they usually mean the exact opposite. If they came out and said they were abandoning ES permanently we could reasonably expect TES5 to be... |
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Alasdair |
Oblivion General
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9 |
3,841 |
08-17-2009, 05:14 PM |
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Thread: Considering Building a new modding PC
Post: [quote][i]Originally posted by Lady Nerevar[/i]
I ...
Quote:
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Originally posted by Lady Nerevar
I highly doubt that linux can do games and modding. i'd go with a XP.
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It can't do games and modding, but it does everything else better than windows. Wh... |
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Alasdair |
Common Room Archive
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18 |
3,432 |
08-17-2009, 01:50 AM |
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Thread: Skyrim for oblivion
Post: It was renamed to Goldwine caverns when it was mov...
It was renamed to Goldwine caverns when it was moved from Solstheim to Skyrim.
Apologies for not uploading this stuff yet, I'll see if I can get it up here tomorrow. |
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Alasdair |
Common Room Archive
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101 |
16,890 |
08-17-2009, 01:35 AM |
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Thread: Skyrim for oblivion
Post: Gandrung Caverns was merged to the master so I do ...
Gandrung Caverns was merged to the master so I do have it. :) It was one of the caverns I made, so I'm planning on using it myself. However i'll still let you have it if you want it - it just won't b... |
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Alasdair |
Common Room Archive
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101 |
16,890 |
08-12-2009, 12:03 AM |
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Thread: Skyrim for oblivion
Post: My apologies, I've fixed the readme on TES Nexus a...
My apologies, I've fixed the readme on TES Nexus and I'm re-uploading the file now. Those beds were made so long ago, I honestly had no idea who did them. All I knew was that they were made for Haerte... |
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Alasdair |
Common Room Archive
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101 |
16,890 |
08-07-2009, 11:58 PM |
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Thread: Skyrim for oblivion
Post: More resources:
[URL]http://www.tesnexus.com/down...
More resources:
http://www.tesnexus.com/downloads/file.php?id=26339 |
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Alasdair |
Common Room Archive
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101 |
16,890 |
08-07-2009, 08:30 PM |
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Thread: Skyrim for oblivion
Post: I don't think those models were ever completed.
I don't think those models were ever completed. |
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Alasdair |
Common Room Archive
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101 |
16,890 |
08-06-2009, 08:42 PM |
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Thread: Skyrim for oblivion
Post: Just being lazy, nothing unusual about that. This ...
Just being lazy, nothing unusual about that. This is why with the mods I'm working on now I haven't revealed anything at all - if I don't promise anything I'm under no obligation to release anything. ... |
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Alasdair |
Common Room Archive
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101 |
16,890 |
08-06-2009, 07:54 PM |
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Thread: Skyrim for oblivion
Post: Ok, I've uploaded my Nordic Tombs as a resource to...
Ok, I've uploaded my Nordic Tombs as a resource to Nexus. It's available here (http://www.tesnexus.com/downloads/file.php?id=26192). The next resource pack I'm going to upload will contain all the clu... |
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Alasdair |
Common Room Archive
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101 |
16,890 |
08-01-2009, 12:43 AM |
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Thread: Skyrim for oblivion
Post: Can't really remember, but IIRC it should have mor...
Can't really remember, but IIRC it should have more dungeons, AI in pagran village improved exteriors (more roads mainly), creatures and some other stuff.
Once TESNexus stops being stupid I'll be abl... |
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Alasdair |
Common Room Archive
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101 |
16,890 |
07-31-2009, 05:04 PM |