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Thread: cyrodiil and silgrad
Post: cyrodiil and silgrad
Just out of curiosity, what are the scale comparisons between cyrodiil and the silgrad map? It's obviously much larger, how will you integrate this in the next version with the seamless walk between l... |
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1mjolnir1 |
Questions related to the Silgrad Tower public releases.
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2 |
3,347 |
11-13-2008, 06:35 AM |
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Thread: any action?
Post: sounds cool, mind you I HAVE had alot of fun explo...
sounds cool, mind you I HAVE had alot of fun exploring and what not, I'm just checking out the tes 3 version now, that looks even cooler!
keep it up! |
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1mjolnir1 |
Questions related to the Silgrad Tower public releases.
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2 |
2,567 |
11-13-2008, 06:31 AM |
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Thread: any action?
Post: any action?
I've ran into acouple bears but thats about it, are there any bandits or marauders or goblins and the like to slay in this mod? if not you should put some random, respawnable groups at diferent areas ... |
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1mjolnir1 |
Questions related to the Silgrad Tower public releases.
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2 |
2,567 |
11-13-2008, 02:14 AM |
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Thread: where's the horse?
Post: RE: where's the horse?
well I suppose a quick solution would be a horse tracking mod, but yeah the horse tends to wander off, it nearly walked into the giant lake and I caught it just in time!
if it dies, are there any oth... |
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1mjolnir1 |
Questions related to the Silgrad Tower public releases.
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3 |
2,859 |
11-13-2008, 12:50 AM |
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Thread: where's the horse?
Post: where's the horse?
Hi, I just downloaded this mod, great mod I have to say, really cool but, every time I go inside I lose my horse. Is this fixable or is it something your working on? |
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1mjolnir1 |
Questions related to the Silgrad Tower public releases.
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3 |
2,859 |
11-12-2008, 11:47 PM |