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Claim 010 - Dungeon - the Tsaesci beach caves
09-28-2008, 10:29 AM,
#1
Claim 010 - Dungeon - the Tsaesci beach caves
This is a small cave on the beach at the far eastern end of the island. The Tsaesci are using it as a storage place for weapons, armour, and food (for the Tsaesci, food would be a few live Tang Mo or Ka Po that they can suck the blood of whenever they get hungry).

Most of the weapons and armour will be standard issue, but there should be something special or enchanted as a reward to the player for making it all the way through the Tsaesci gauntlet.
Core Member of Black Marsh (Lore and Modding)

Retired Editor of Silgrad Tower

77 interiors completed and counting!
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12-04-2008, 11:13 AM,
#2
 
i might give this a shot ....i have an idea for the cave... put a monster in there a kraken of some sort...to block the entrance to the tsaesci main camp ....and some tsaesci weapon of great power...modified akavir katana
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12-04-2008, 11:50 AM,
#3
 
Sounds interesting. Could you fill out your plan a little, maybe sketch a map of the dungeon?

Would you be able to model the monster yourself, or would you need help?
Core Member of Black Marsh (Lore and Modding)

Retired Editor of Silgrad Tower

77 interiors completed and counting!
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12-04-2008, 12:40 PM,
#4
 
i cant model...but i will do a birds eye view map of it
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12-04-2008, 06:04 PM,
#5
 
Quote:Originally posted by willward
...put a monster in there a kraken of some sort...to block the entrance to the tsaesci main camp...
You might want to seriously consider the amount of effort you want to put into this. If you plan on using this monster multiple times in the mod then go ahead and create a new one from scratch. If it's only going to be used once, don't bother - there are likely things that are far higher priority and to create a new monster that will only be used once would be a waste of time.

Of course, if you're willing to do the whole lot yourself then there's nothing stopping you. Wink
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12-04-2008, 06:43 PM,
#6
 
I'll make the model Big Grin
I'll make i have something "special" in mnd for it... Wink
[TITLE]Akavir co-Leader.[/TITLE]
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12-04-2008, 07:55 PM,
#7
 
Here it is...

[Image: Monster3_ActiveWindow.png]

[Image: Monster2_ActiveWindow.png]

[Image: Monster1_FullScreen.png]
[TITLE]Akavir co-Leader.[/TITLE]
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12-04-2008, 08:24 PM,
#8
 
Haha,amazing!

Shiver,your models are really cool!

You put this project to very exciting! Big Grin
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12-04-2008, 09:07 PM,
#9
 
Thanks, Senten!!!
wait untill you see the Kamal... <<dum dum dum duuuuuuum>>
... but French first :party:
[TITLE]Akavir co-Leader.[/TITLE]
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12-04-2008, 10:06 PM,
#10
 
That looks amazing! :goodjob:

Of course this, as a model, won't be useful in game (too many polys I guess...).
Michal Cielecki
Composer for Games and Media
http://www.michalcielecki.com

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Akavir's Island Mod Music
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