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Hla Oad concept
08-16-2007, 01:50 AM,
#51
 
I was thinking about doing a Fatleg's Drop-off model to add to the shack set. This would not be modular, just an int and ext. Do you feel a need for it? I think that variant is the only one that cannot be approximated by the current tileset; I just missed seeing that model when I originally did it.

Later,
Steve
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08-16-2007, 02:30 AM,
#52
 
I hate to ask, but if it wouldn't be too much trouble, then yeah, that would be excellent. :yes: Thanks Steve. Smile
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08-16-2007, 05:47 AM,
#53
 
Perhaps Hla-Oad's profit in swamp wasn't trading. Perhaps they got money from potions... Swamp gives great ingredients. What I'm saying is that the village should stay where it was, just with a little door on the floor that leads to other part of the Village( that u suggested), so basically... It expended.
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10-20-2007, 02:50 AM,
#54
 
I found it too difficult modding the exterior close to the Oadi river like planned, so I'll be making it back in its default location.
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