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Noc 03 [Finished]
06-23-2007, 10:03 PM,
#11
 
The name can be anything you want, but it's a fishing village so a name that somehow involes fish/fisjing would be good. Something by a name generator:

The prince's eel
06-23-2007, 11:09 PM,
#12
 
Ok this should be it.
06-24-2007, 08:54 PM,
#13
 
Because I have the public version I only see a lowpoly version of the model, so I can't give you a full review, but here is some of my comment on it:

Very nice interior! Really like it :goodjob:

In the name, you can leave moor out, the village is around ashmur lake, while it is close to moor it's not in it, so woulden't make much sense. But if you want to it's ok that it stays in it.

The dialogue is very nice!

For some info on floating, bleeding,... Wait for someone with private version (TID?) to review this.
06-30-2007, 12:01 AM,
#14
 
Will someone with one or more golden stars review the inn please?
06-30-2007, 05:27 PM,
#15
 
A found a few things while I reviewed NOC03:

- StFurnDunRug04 in basement is floating - F
- StRwMiscDunBowlBugdesign on the shelf in the basement is floating -F
- STIDCandleRedFat01Orange256 on the shelf in the basement uses the wrong candle puddle, use the red one (STIDcandleredpuddle01)
- Many of the "Floor" Candles are floating - F, S
- Reposition the StFurnDunCushionSquare05 in the basement - Re, S
- Make sure all the usable furniture is on the ground (you may have to press the F key more than once on furniture) - F, S
- Reduce the number of lights in this interior to improve the FPS (There are 44 lights in this interior - most Oblivion interiors have about half that, if even). I suggest making use of "Fake" candles and lightbulb markers.
07-04-2007, 06:21 PM,
#16
 
Blackbird? Did you read TID's post?
07-04-2007, 08:09 PM,
#17
 
Yes, but I have almost no access to the pc with Ob on it.
07-04-2007, 09:12 PM,
#18
 
Quote:Originally posted by kingevil
Because I have the public version I only see a lowpoly version of the model, so I can't give you a full review...

Well, now that you are a ST Modder, you have acces to The Source where the private vertion is, so go get it!
Finished Claims
Scc0304 | Scc0330 | Scc0330A
Scc0331 | Scc0338 | Scc0347
Scc0363 |
Steadhelm 01 | Steadhelm 02 | Steadhelm 03
Steadhelm 04 | Steadhelm 09 | Steadhelm 10
Steadhelm 11 | Steadhelm 12 | Steadhelm 16
Steadhelm 23A | Steadhelm 23 | Steadhelm 31
Steadhelm 32 | Steadhelm 35 | Steadhelm 36
Steadhelm 42 | Steadhelm 44 | Steadhelm 45
Steadhelm 46 | Steadhelm 47 | Steadhelm 48
Steadhelm 49 | Shrc02 Farm | Shrc01 Hlivam Estate

Claims under construction
07-05-2007, 10:11 AM,
#19
 
There is also a claim topic of my (sol12xx) where I asked about the private redoran models.

Ok I could fix the faults on this claim.
07-06-2007, 10:35 AM,
#20
 
I took a look at it, and all looks fine, except for some of the chairs on the top floor. one is near a rug, but not on it. However, the feet are on the rug, and bleeding in it. Another chair is on an rug, but the place from where the person gets on the chair isn't, causing slight floating.

The amout of light is now 37, it is an improvement. In my opinion, it's low enough.


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