Scale parameters
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06-13-2006, 05:26 AM,
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RE: scale
Quote:Originally posted by bob196045 In your first reply you mentioned the proximity mine in Mournhold. I assumed that that mine was working properly so I looked to see what was different. The "set proximity" variable didn't make sense, since it just sets the distance to the player for the mine to activate. The only other difference is the EditorMarker.nif, and the collision answer just clicked.
Chaos, panic, disorder...my work here is done.
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06-13-2006, 05:30 AM,
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scale
Hopefully my brain will remember to think about things like that
It did work no error messeges big KABOOM Thank you much Bob
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx Enjoy the Great taste of Diet Bob, with Zero Calories |
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06-13-2006, 05:34 AM,
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np, but I believe the thanx go to you guys for making this wonderful mod.
Chaos, panic, disorder...my work here is done.
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06-13-2006, 05:48 AM,
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Thank you much
We cant do it without the great support I appreciate it mucho Bob
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx Enjoy the Great taste of Diet Bob, with Zero Calories |
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06-13-2006, 02:16 PM,
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I love when things get solved while I'm asleep! thx 'Hawk and ADCK, and of course His Imperial Bobness during his time zone's designated sleepy time.
Steve |
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06-13-2006, 02:48 PM,
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scale
:eek: sleep are you kidding
I have 2 teenaged daughters who are on summer break, Im not allowed to sleep
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx Enjoy the Great taste of Diet Bob, with Zero Calories |
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06-13-2006, 02:57 PM,
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You're welcome, I'm glad I could be of assistance.
Chaos, panic, disorder...my work here is done.
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06-14-2006, 10:20 PM,
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*s* Hey I remember the tomb.. and the person I "stole" the script from.. it never did anything funky for me tho... ? Glad its solved btw
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