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Scc0301
08-11-2012, 06:18 AM,
#1
Scc0301
[Image: H0301L7.jpg]

[blockquote]
District: Riverside district, Silgrad Tower.
Cell name: SilgradCity0301.
Claim Difficulty: Easy.
NPC's: 2 or more.
Race: Dunmer, Hlaalu.
Class: Poor-Middle.
General info: Check -=this link=-.[/blockquote]

Status: Open.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0301. Use the Silgrad_Tower.esm v2.41 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the navmeshes.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.



For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.


Background.

The Thirsty Gibbet is a very small inn, the room for rent is on the top floor.
The owner lives with his servant in SCC0306.


Poor-middle: Mostly poor furniture, you can't use rich objects.
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
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