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Scc0352 [Finished]
03-17-2008, 11:45 AM,
#1
Scc0352 [Finished]
[Image: S0352.jpg]

[blockquote]
District: Riverside.
Cell name: SilgradCity0352.
Claim Difficulty: Easy-medium.
NPC's: 2.
Race: Dunmer, Hlaalu.
Class: Middle.
General info: Check -=this link=-.[/blockquote]

Status: Finished by Hegemege.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0352. Use the Silgrad_Tower.esm v2.993 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.

Add a few windows to the interior and to the exterior building as well (matching with the interior).


For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.


Background.

The Wyrm's Weaponry Store sells weapons e.g. iron, steel and few silver items, so no valuable merchandise.


Use the existing cell (SilgradCity0352) and don't delete the exterior building.
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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05-19-2008, 04:00 PM,
#2
 
I'll take this claim
Programming language knowledge: C#(+XNA), Python, C++, main interest is game programming with so far a few succesfull test projects on the first two platforms.

Anyone interested in chess, challenge me on chess.com!
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05-19-2008, 09:47 PM,
#3
 
Here it is

I had problems(again)playtesting the inside door, because when I point over it, nothing pops up to the bottom right corner of the screen.

EDIT: made few changes, you didn't download the old one yet :brew:
Programming language knowledge: C#(+XNA), Python, C++, main interest is game programming with so far a few succesfull test projects on the first two platforms.

Anyone interested in chess, challenge me on chess.com!
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05-20-2008, 07:47 PM,
#4
 
I made the changes which you mentioned in Internal Review Board

I remembered that it was Poor-Middle not Middle =)
Programming language knowledge: C#(+XNA), Python, C++, main interest is game programming with so far a few succesfull test projects on the first two platforms.

Anyone interested in chess, challenge me on chess.com!
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05-26-2008, 12:34 PM,
#5
 
I'll reply later today.
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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05-26-2008, 01:51 PM,
#6
 
The file has been merged.

It's a nice interior. Smile
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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