Scc0506 [Finished]
|
03-23-2008, 06:53 PM,
|
|||
|
|||
Scc0506 [Finished]
[blockquote] District: Slums. Cell name: SilgradCity0506. Shack Type: 5. Claim Difficulty: Easy. NPC: 1. Race: Dunmer, Hlaalu. Class: Poor. General info: Check -=this link=-.[/blockquote] Status: Finished by Zurke. You'll find the exterior and interior building (screenshot) in the cell SilgradCity0506. Use the Silgrad_Tower.esm v2.994 or a higher version. The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid. Full AI: Eat, sleep, one drink and/or read package. I'll set the rotation for the Northmarker and connect the interior to the exterior. For reasons of playtesting it's often handy to add a X marker (heading). When you use the console (~), type coc "XX", replace the "XX" with your cell name. Background. The house of a servant. Use the existing cell (SilgradCity0506) and don't delete the exterior building.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
|||
03-24-2008, 08:51 PM,
|
|||
|
|||
This one being the second. Also what is the significance of a servent when doing this mod?
|
|||
03-25-2008, 08:38 AM,
|
|||
|
|||
Quote:Originally posted by ZurkeIt's his job, later on I'll change the AI so that he's going to work for a rich family. Have fun with SCC0507 as well!
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
|||
03-29-2008, 08:07 PM,
|
|||
|
|||
Hi Sandor, glad to hear 0507 went well. Here is another.
I will be working 12 hrs 6 -7 days starting in the morning. I will try and mod what I can but it will be a slower process. Hopefully atleast one per week. |
|||
03-31-2008, 06:26 PM,
|
|||
|
|||
The file has been merged.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
|||
« Next Oldest | Next Newest »
|
Users browsing this thread: 2 Guest(s)