Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scc0529 [Finished]
04-13-2008, 02:52 PM,
#1
Scc0529 [Finished]
[Image: T6-0507.jpg]

[blockquote]
District: Slums.
Cell name: SilgradCity0529.
Shack Type: 6.
Claim Difficulty: Easy.
NPC's: 2.
Race: Dunmer, Hlaalu.
Class: Poor.
General info: Check -=this link=-.[/blockquote]

Status: Finished by Zurke.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0529. Use the Silgrad_Tower.esm v2.994 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.


For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.


Background.

No preference.


Use the existing cell (SilgradCity0529) and don't delete the exterior building.
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
Reply
04-14-2008, 04:10 PM,
#2
 
I'll Take it.
Reply
04-21-2008, 11:05 PM,
#3
 
Here it is.
Reply
04-23-2008, 12:41 PM,
#4
 
Finished. Smile
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
Reply
04-23-2008, 02:46 PM,
#5
 
Wow, 3 claims at once, that's real work! There's not a lot of comments on interior claiming since we don't see the results directly, but I thought it was worth a little congrats

:goodjob:
Reply
04-23-2008, 10:09 PM,
#6
 
Quote:Originally posted by RideWithTheWind
Wow, 3 claims at once, that's real work! There's not a lot of comments on interior claiming since we don't see the results directly, but I thought it was worth a little congrats

:goodjob:

Thank You very much. I have been claiming only two at a time. They are shacks and quite simple but I appreciate the fameBig Grin .
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)