Scc0529 [Finished] - sandor - 04-13-2008
[blockquote]
District: Slums.
Cell name: SilgradCity0529.
Shack Type: 6.
Claim Difficulty: Easy.
NPC's: 2.
Race: Dunmer, Hlaalu.
Class: Poor.
General info: Check -=this link=-.[/blockquote]
Status: Finished by Zurke.
You'll find the exterior and interior building (screenshot) in the cell SilgradCity0529. Use the Silgrad_Tower.esm v2.994 or a higher version.
The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.
I'll set the rotation for the Northmarker and connect the interior to the exterior.
For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.
Background.
No preference.
Use the existing cell (SilgradCity0529) and don't delete the exterior building.
- Zurke - 04-14-2008
I'll Take it.
- Zurke - 04-21-2008
Here it is.
- sandor - 04-23-2008
Finished.
- RideWithTheWind - 04-23-2008
Wow, 3 claims at once, that's real work! There's not a lot of comments on interior claiming since we don't see the results directly, but I thought it was worth a little congrats
:goodjob:
- Zurke - 04-23-2008
Quote:Originally posted by RideWithTheWind
Wow, 3 claims at once, that's real work! There's not a lot of comments on interior claiming since we don't see the results directly, but I thought it was worth a little congrats
:goodjob:
Thank You very much. I have been claiming only two at a time. They are shacks and quite simple but I appreciate the fame .
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