Silgrad City Layout
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01-28-2011, 08:31 PM,
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Hi Sandor. Here is an update with the pathgrid from SilgradcityEastsideNorth removed.
Charles |
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01-28-2011, 09:55 PM,
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Thanks!
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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02-02-2011, 07:44 PM,
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Here is an update.
StZKEastSideV6.1 - removed script and deleted 'StSCEastside01'. - modded exterior Silgradcityeastside. - removed 3 doors from scc0405 that were still there from a previous contest. Thanks Charles |
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02-09-2011, 08:37 AM,
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Thanks, I'll merge the file.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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02-19-2011, 12:27 AM,
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I have an update. Hopefully it will take care of the teleport frame issue.
StZKSCNWChildUpdateV4.1 - Changed script attached to door reference 'StSCSTLandtoRiversidePathwayCanal' in cell STLand -12, -17 to StIdFGaSTL3Side. - Changed script attached to door reference 'StSCSlumstoRiversideNW' in cell SilgradCitySlums -13, -18 to StIdFGaSTL3Side. - Changed script attached to door reference 'StSCRiversideNWtoSlums' in cell SilgradCityRiversideNW -10 -19 to StIdFGaSTL3Side. - Changed script attached to door reference 'StSCRiversideSEtoNW' in cell SilgradCityRiversideSE -6 -21 to StIdFGaSTL3Side. Altered pathgrid, added vegetation, moved a couple of houses within SilgradCityRiversideNW. Have a great day Charles |
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02-19-2011, 06:21 AM,
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I merged the file. :check:
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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02-23-2011, 02:14 AM,
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I have an update
Thank You Koniption. - I have created the following script : scn StKpTriggerZoneAccess. - trigzone03.nif will have to be added to the BSA(....\meshes\st\trigzone03.nif) - Changed nifs and script for StSCSlums01, StSCRiversideNW01, StSCRiversideNW02, StSCRiversideSE01, StSCRiversidePathway01, StSCRiversidePathway02, StSCRiversidePathway03. - Deleted StSCEastside01. Have a great day Charles |
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03-27-2011, 07:14 PM,
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Hi all/Sandor
I have been widdling away at the Upper Chambers. I have most of it complete. There is an open section I have left open which I will fill on the next update. Have a great day Charles |
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03-28-2011, 03:38 PM,
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Thanks!
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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06-13-2011, 06:15 PM,
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Quote:From my PM to TID and Zurke An update. I spent a few hours on this issue. Fixing the ST Land SC Eastside was quite easy since the child WS was intact. :check: It was not possible to completely salvage the SC Upper Chamber and SC Downtown child WS's (M1577). However I remembered a technique that I used a few years ago to help Razorwing with Soluthis. So I copied the placed content (M1577) to an interior holding cell. The X,Y,Z data will remain the same so it's possible to paste in place (STLand and child). It requires a number of merges and TES4Edit. The UC STLand/Child have been finished except for checking the door links. The latter I'll put on a to do list. :check: Tomorrow I'll check the Downtown district (move the market as well) and a few other issues.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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