SilgradCityRegionLoc0601lvl1 [Claimed]
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04-14-2008, 02:13 PM,
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SilgradCityRegionLoc0601lvl1 [Claimed]
[blockquote] Cell name: SilgradCityRegionLoc0601lvl1. Tomb Type: 5. Claim Difficulty: Easy-Medium. Creatures: 7 or more. Name of the tomb: Dunmer, Hlaalu. Amount of loot: Medium. General info: Check -=this link=-.[/blockquote] Status: Partly finished by Blades333, claimed by JcHARP. You'll find the tomb in the cell SilgradCityRegionLoc0601lvl1. Use the Silgrad_Tower.esm v2.9991 or a higher version. If you want to change the layout (use the existing cell), please do so, don't forget to select snap to grid (32-64) and snap to angle. You have to use the new Velothi tileset (Static>>ST>>Velothi>>Interior>>tileset). It's fine to add another level just give the new cell the same name, except for the last part and replace lvl1 by lvl2 etc. I already added a few starter objects like a cobweb etc. You could use leveled lists for the loot. For inspiration check the "SilgradCityRegionLoc0101lvl1" tomb made by Razorwing. Extra info about Velothi tombs. A typical TES3 tomb.
Background. An ancestral tomb of a rich Hlaalu family. This a tomb has more valuable items, so you have to add more creatures (preferably leveled). It shouldn't be too easy for the player to get access to the loot.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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04-06-2009, 03:37 PM,
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I'd like to take this as my first claim.
going to be bigger, 3 levels. a nice little fetch quest to get some cups. |
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04-06-2009, 03:48 PM,
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Quote:Originally posted by Blades333Great, have fun!
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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05-06-2009, 02:11 AM,
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update
still to do for sure: more clutter, cobwebs, misc things etc. more chests pathgrid decide on a final reward >_> Also, are there any filters I have to go through to put sounds in? I made some creature voices that help the quest along, but are not dialogue. |
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05-06-2009, 11:43 AM,
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Thanks for the update.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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05-06-2009, 05:53 PM,
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Hi Blade! sandor asked me to take a look at your dungeon. Since it is still a work in progress, I didn’t go into too much depth (only really general points), but I did notice a few things that you should probably know about.
I also like the quest. :yes: Just one question though: What happens if the player tries to leave with the three chalices still in his/her inventory? |
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07-18-2009, 05:58 PM,
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I'll finish the claim as per TID's review. :check:
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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08-17-2009, 09:21 PM,
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sorry, i forgot about it and havent had a lot of time for working.
ive attached my most recent file if its of any worth. i fixed most of TID's suggestions. |
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08-18-2009, 05:17 PM,
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Thanks, I'll check the esp.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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07-25-2011, 09:01 AM,
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Can I finish off this claim of this user? How much of the work has he/she done?
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