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Soluthis0516 "Shop near the Temple" [Finished]
07-19-2010, 06:47 AM,
#21
 
Ah - good idea. Yes I like that. Ok, I'll do that.
Trespassers will be shot.
Survivors will be shot again.



[Image: mini-Skyrim2.jpg]
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07-20-2010, 10:00 AM,
#22
 
Okay - it'll be a few days before I have access to my modding computer so I won't be able to mod the quest until at earliest Friday, just so you know. Smile
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07-20-2010, 05:09 PM,
#23
 
Quote:Originally posted by jucklesjenk



BTW, do you think it would be better to add the quest before or after merging?
IMO it's better to add the quest after merging the esp.
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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07-21-2010, 07:21 PM,
#24
 
OK
Trespassers will be shot.
Survivors will be shot again.



[Image: mini-Skyrim2.jpg]
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08-01-2010, 03:47 PM,
#25
 
I have fixed those problems and added a basement. In the basement there is an open space on the table where you can place the book for the quest (perhaps a log of all the deals and shipments and how much stock he has etc.).

I have also added the sales through the dialogue for the 'relics'.
Trespassers will be shot.
Survivors will be shot again.



[Image: mini-Skyrim2.jpg]
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08-02-2010, 04:53 PM,
#26
 
Thanks for the update! Smile

Quote:Originally posted by TheImperialDragon

Dialogue
  • I think we were going to stop using GetTalkedToPC in favour of using the "Say Once" flag - reason being that you can get greetings through quests with a higher priority (like a vampire greeting for example), and then never see the greeting that adds topics (sandor can clarify on this.)
That's correct, JK please check my PM from 25.02.2010 08:08.
Other mods can interfere as well so use SayOnce.


I also found a problem with Sol0909, it happened before with another claim. But this time it was no option to re-merge esp's (without the problem topic) because a large file for SC was merged. --> The Form ID would have been changed etc.

Somehow the esm mentions a changed topic (StJkSoluthisTopic) in our esm which is abnormal. This time I'll try to find the cause (time consuming) in order to avoid these problems.
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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08-02-2010, 05:42 PM,
#27
 
OK I'll check that PM and bear it in mind for future claims. Smile
Trespassers will be shot.
Survivors will be shot again.



[Image: mini-Skyrim2.jpg]
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09-15-2010, 01:31 PM,
#28
 
I merged the file and fixed a few dialogue issues as discussed via PM with JK.

@TID
I didn't have time to review the file due to RL, please check the GIS.
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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11-13-2010, 02:29 PM,
#29
 
I'll review it asap.
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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11-17-2010, 11:31 AM,
#30
 
Finished. Smile

I fixed a few minor issues. :check:
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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