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Telvanni Quest-line
05-28-2006, 03:09 AM,
#1
Telvanni Quest-line
This is what I have so far. I tried to get detailed by putting all the items and dialogue and everything ...but it got sooo tedious. I hope that will be enough quests! Please read it ALL and make comments and criticism


[TITLE]TES4 Vvardenfell Telvanni Quest-line[/TITLE]

Summary:
As Master Aryon is now Archmagister, he is trying to steer the Telvanni in a certain direction. He is encouraging the councilors to take a more active role in their society. He is spending more of the House revenue on readying for war. He is earnestly trying to befriend the Molag Amur and Grazeland tribes. His also attempting to appeal to the Argonians of the Bitter Coast and Azura?s Coast by sending freed Argonian slaves to join the guerillas in the Bitter Coast and Azura?s Coast. Although the Telvanni are currently allied with Helseth, it is only in name and not in truth. Aryon, knowing that eventually the Telvanni would lose out because of Helseth, and considering the bond between Redoran and Telvanni now as the are protectors of Morrowind, he is attempting to establish a traditionalist alliance with Indoril and Redoran. However, before this can all take place, he realizes that there are Telvanni who do not support this and seek to split the Telvanni into two groups. The mainlander Telvanni wish to remain neutral or ally with Helseth, the Vvardenfell Telvanni wish to join in a traditionalist alliance against Helseth. Neloth and Dratha are supported by the mainland and though are a minority party on Vvardenfell, they control the strategic places of Tel Mora and Sadrith Mora. Aryon has the popular support on Vvardenfell.

Quest Path:
[Image: questpath1lk.jpg]

You will do the traditional Mouth-quests, then help out Telvanni holds here and there... however later you must chose between supporting Aryon or Neloth who are at odds with one another and are the two more influential councilors. Neloth will order you to do his dirty work and some illegal-style quests but you will be rewarded with powerful items and a secret abode. Aryon can offer you more legal quests in exchange for better general Telvannis' disposition to you and some good items. In the end however, Neloth's power will be reduced unofficially and forced to submit to Aryon, and you will go with Aryon out of necessity. Neloth has about half as many quests as Aryon, however, when you join Neloth then defect, you pick up with Aryon half-way into his questline so that you can prepare for the War.


[/hr]

The Mouths? quests

Mouth Arara Uvulas (Aryon)
Deliver Aryon?s Coded Message to Divayth Fyr at Tel Fyr
:Coded Message:
?Yes, it is coded, so don?t even bother to open it, just do as I say?
(after quest completion)
?You do know that Aryon learned from the best, Master Fyr. Did you know Fyr was a Psijic? Anyhow, here is your next errand? an invitation?
Aryon?s Coded Message
Divayth Fyr, friend and teacher, I hope you forgive my concern. As you must have heard, war is coming. Helseth is making a revolution. The Telvanni must stand strong and not shy away as we did long ago. I have decided that resisting Helseth is the best course of action. Allying with him will be disastrous in the long run. In the greater scheme of things, as Telvanni mages are appointed as Dukes, we will lose our power with the people, and we will be mere puppets. We need to be aggressive now. Therefore I hope to arrange for your island to be a neutral territory of its own the next time the Grand Council meets. Also, I advise you not to help me. I understand that you may as we are almost father and son, but I fear for your life as well as the future of the Telvanni. The Telvanni should not rely on their great wizards but on themselves to prevail.
Divayth Fyr - :Coded Message:
?hmm? *sigh* Aryon should watch for himself! Don?t you worry courier, I will reply to him myself, now go along before I get annoyed?

Deliver Invitation to Tel Aruhn to Mavon Drenim, Vivec City ? Telvanni tower
:Invitation:
?Many things are changing young one, and Aryon is a great leader; he knows what he is doing, fear not.?
(after quest completion)
?Good work, Mavon is a sensible leader, I do believe he will be a good general.?
Invitation to Tel Aruhn
I was informed that you have successfully survived a year of assassination attempts from the Morag Tong. They will now give up as it has been a year and it is their custom but our agents have discovered that it was indeed the Hlaalu Councilor Yngling who had requested the writ. I fear that your life may be further endangered in the future. Currently, Tel Aruhn is lacking trade and mercenary work. Perhaps if you could come back to Tel Aruhn and help conscript hirelings as well as serve as a general in the Telvanni forces, we could establish political leverage and prepare for war. For your safety and for the Great House, I ask you to come to Tel Aruhn.
~Aryon

Mavon Drenim- :Invitation:
?well well, it seems I will be getting out of this damn place after-all. That n?wah Yngling has tried to have me killed. Thank you courier, I will be departing for Tel Aruhn soon.?

Mouth Raven Omayn (Neloth)
Escort a Mournhold Inspector to Tel Naga.
:Escort to Tel Naga:
?Meet Mournhold Inspector at the Gateway Inn and bring him to Tel Naga Great Hall. Master Neloth may not greet him though, he is an old man?. *sigh*?
(after quest completion)
?Oh, thank you ___, you do know Helseth is taking an interest in Neloth? soon I think Neloth will gain his rightful position of Archmagister!?

Mournhold Inspector
:Escort to Tel Naga:
(Uncomfortable / impatient tone of voice, male Breton)
?Yes, uh, are YOU the escort? Pray, could you bring me to this Tel Naga? I don?t know Telvanni very well, but I am inspecting the place for King Helseth, our lord?. By the way, do all Telvanni live in mushrooms? Never mind that, lead the way!?
(arriving at Tel Naga)
?Wow, isn?t this spectacular? here have 20 drakes, I hope this Neloth isn?t as queer as the other folks around here??
:Queer:
?oh dear, is that so? So these Telvanni are queer and ruled by even queerer folk, no wonder these Dark elves are so xenophobic!?

Mouth Felisa Ulessen (Therana)
Deliver Box of Spider-eggs to Therana at Tel Branora
:Box of Spider-eggs:
?Quick bring this Box of Spider-eggs to Mistress Therana! These were found deep in the Mephala Mts., now go!?
(after quest completion)
?Yes, that small box with a few mountain spiders? eggs cost five lives and 900 gold pieces? poor gold pieces, not to be found again! Lost forever in the mountains!?
Therana - :Box of Spider-eggs:
?What! What! Is this my caviar! Oh! Spider eggses! Healthy for your skin and teeth little squirt?. You wouldn?t know? are you listening! I will raise my own mountain spider here! Good day little butterfly.?

Mouth Mallam Ryon (Dratha)
Bring the mabrigash representative to Mistress Dratha in Tel Mora.
:Mabrigash Representative:
?Go! Meet Kausam at the Gateway Inn, she is waiting? bring her to Mistress Dratha at Tel Mora?
(after quest completion)
?Thank you, I am glad that you have done so. Dratha wants to make friends with the witch-warrior women of the ashlands.?

Mouth Edd Theman (Uvirith)
Bring 10 Master Armorer Hammers to Erabenimsun Ashkhan Han-Ammu
:hammers for the Erabenimsun:
?Yes, we need to deliver these hammers to the Erabenimsun, they have
begun the crafting of many weapons and could use our help.?
Han-Ammu - :hammers for the Erabenimsun:
?My thanks to you ___, my tribe is preparing for this inevitable war and the Telvanni aid is appreciated, here have these gold pieces, we have no use for them.?
(after quest completion)
?I hope the Erabenimsun will be willing to forge an alliance with us now.?

Mouth Enar Releth (Baladas)
Bring Baladas Scroll of Cordiality
:Scroll of Cordiality:
?Baladas would like this scroll, I believe it will aid him with his bargaining with the Redoran Councilors.?
Baladas - :Scroll of Cordiality:
?Why yes, thank you fellow Telvanni. This will come in handy indeed.?
(after quest completion)
?My thanks to you.?


[/hr]

Other quests
Mavon Drenim, Tel Arhun
Once a Telvanni war-wizard, then a lord for the management on the Telvanni Compound, and now a military planner for the Telvanni Army, Mavon Drenim has earned both enemies and friends. He is a good manager as well as leader and has created a mercenary arm in Zafirbel Bay to serve as the auxiliary forces to the Telvanni Army at the Firewatch peninsula.
Treasure of Tel Aruhn
Search in the underwater tunnels beneath Tel Aruhn for treasure. One tunnel will lead to an undersea cave with a shipwreck. Dreugh will attck you but after they are killed a journal entry shall be in. You must report back to Mavon Drenim who tells you that the wreckage and treasure is the fabled payment the Duke of Mournhold owed the Morag Tong nightmother. He says the gold will be used immediately to help raise a larger army.
Hire Orc Drillmaster
Meet Dugshnar gro-Julgra at Ebonheart docks and escort him to Tel Aruhn barracks.
Dilor Telmon, Tel Mohlin
This Telvanni general volunteered to fight with Indoril against the Dres and Hlaalu before returning to his Telvanni homeland. He knows the tactics of his enemies well and now is one of three Telvanni generals leading the armies.
Storm Firewatch
Firewatch has been blockaded by sea and with magicks and so the Imperials within cannot send for help. The Telvanni need the docks and though the walls are ruined the Firewatch guards continue to struggle; you will lead an offensive to storm the last resistance and take Firewatch.
The Ships are Ready
Guard the docks against Imperial sabouteurs who will try to demolish the ships in construction, once all of the last resistance is gone, the ques is complete, and the Telvanni forces ready to move through Tel Mora onto Vvardenfell.
Treras Dres, Hanud
This Telvanni hold is loyal to Neloth. They are also swayed by the fact that their leader was born in a Dres clan. Therefore though they participate in the hunting down of Daedra, they are detrimental to Aryon?s plans.
Route Indoranyon Daedra
Daedra from Indoranyon will swarm Hanud, however you and the Hanud Telvanni must route them and kill them all.
Ambush Zainab
To show his loyalty to Neloth, Treras Dres is going to ambush a Zainab caravan.
Llunela Hleran
She is one of the few Telvanni loyal to the Temple. She as well as the others live in the Telvanni Council house roots and live a monk?s life. However, she is also an expert on the growth of Telvanni mushroom-holds.
Telvanni Tower
Strong Souls
Go get two soul gems filled with 'strong souls'.
Talk to Sashpilamat Orcs
The Orcs at Shashpilamat agree to help guard the new Tel Orsimer in exchange that their lives be spared and they own the Daedric shrine area of the tower.
Oversee construction
Talk to the orc overseeing the construction and be notified that all is well. The shroom-hold will be ready in a week's time.
Temple duties
Llunela needs to make a pilgrimage and she wants you to escort her to the Fields of Kummu and back. You will be paid with a grand soul gem.

(Councilor Quests)

Therana
Protect Indoril
With a few Ashlanders and Telvanni guards, protect an Indoril refugee camp. Dres raiders will try to kill you and the Indoril. The Indoril DO have a few warriors but they will only last the first wave if unaided. Thus Therana shows her support to Aryon by aiding Indoril refugees.
Dratha
Golem Project
Using corprus and a custom-made Dwemer Animiculi, Dratha hopes to make a self-healing Dwemer Golem. This golem is dubbed the Telvamidium and is intended to spear-head her offensive on Aryon if the need arises. You need to acquire corprus weepings (5) for Dratha.
Uvirith
Alliance with Erabenimsun
Close Assarnibibi Gate at Mt. Assarnibibi and gain the formal alliance of the Erabenimsun. They will also help you close the gate and kill the Daedra.
Baladas
Friendship with Samsi Tribes and Redoran
Close Dushariran Gate east of Berandas while Baladas is off in a meeting with the Samsi Ashkhans and Athyn Sarethi. This deed will increase his chances of getting an alliance and get Baladas much needed leverage.


[/hr]
Split paths


Aryon
Support of the Telvanni
Go to every Councilor and ask for support. Baladas, Uvirith, Therana pledge their support. Dratha and Neloth do not. Report back to Aryon.
Watch on Neloth
Escort a spy to Tel Naga as well as talking to Neloth and when he accidentally reveals his animosity journal entries will appear you will report back to Aryon about it.
Quell the Separatists
Demand that Tel Mohlin forces be allowed to pass through Tel Mora and Bosmer hirelings be brought from Sadrith Mora. Dratha and Neloth refuse. Kill Delvam Andarys of Mawia and Treras Dres in Hanud to make way for Indoril warriors. Also, destroy Dratha's Golem as well as convincing the Bosmer Archer Hireling Captain to revolt. Dratha will give in.

Bosmer Revolt
The Bosmer Archer camp north of Sadrith Mora will revolt. You must quell the rebellion. If you are supporting Aryon, you will first tell Neloth who will go to Aryon's side and ask for assistance, then you tell the Bosmer to stop. If you are on Neloth's side, you give in to Aryon's Mouth.

Ashlander Reinsurance
Zainab, Erabenimsun, Ahemmusa; send ten Cure Blight Potions to each of the three tribes
Argonian Guerillas
Visit Eleedal-Lei and form an alliance. Actually bringing him the 'gift' of five newly freed slaves provided by Aryon will garuntee the alliance; otherwise his disposition needs to be higher than 80. With an alliance, the Telvanni can divide the Hlaalu forces.
Thwart the Nords
Telvanni army defeats a Nord landing at the Ahemmusa peninsula. Bring their Chief's head to Aryon.

Neloth
Alliance with Dratha
To make the formal alliance with Dratha, Neloth has you kill a Nord who has been harassing the women of Tel Mora. Dratha will be pleased with this act and their alliance will be formally announced.
Massacre Indoril
You are ordered to help Neloth's troops massacre an Indoril warband. (teleported to a 'battlefield') And you and your small band kill the Indoril warband. This act defies Aryon's kindness towards Indoril and strains their relations. Also he does this to form an understood but unofficial support with Helseth.
Hire Dark Brothers
You must go and talk to two Dark Brothers and hire them to kill Aryon. They will fail but Neloth will reward you lavishly anyhow.

(go to: Quell Bosmer Rebellion, under Aryon's quests)
Neloth, seeing his Bosmeri rebel will tell you to tell Aryon's Mouth that he surrenders and lends his full support. You now answer to Aryon.
Reply
05-28-2006, 04:05 AM,
#2
 
Wow, lot to read, so I will skim...

but could you summarize what physical changes have happened to Sadrith Mora in the Six year span? Maybe the vines of Mora have extended slightly? And I heard of some sort of bosmer fortress
Reply
05-28-2006, 11:38 AM,
#3
 
Quote:Originally posted by Harikari
Wow, lot to read, so I will skim...

but could you summarize what physical changes have happened to Sadrith Mora in the Six year span? Maybe the vines of Mora have extended slightly? And I heard of some sort of bosmer fortress
*sigh* ...alright.....
the northern tip of Sadrith Mora, an uninhabited rocky tract of land, now has a camp of Bosmeri Archers, hired by Neloth, and are all Telvanni hirelings. The Daedric Ruin on the eastern-side is Neloth's secret lab and also he gives this to you as a reward if you join his cause. There will be more mushrooms so it looks like an actual forest... and I think maybe three mushroom-watchtowers will be around strategic points of the city (I have a concept art of the mushroom-watch tower). Also, the Wlvorine Hall area has been blocked off with barricades and it is a military check-point and anyone traveling through must speak to the Telvanni Guard there.
Reply
05-28-2006, 03:34 PM,
#4
 
concept art of mushroom tower?

please show it Smile
[1ST]T[/1ST]his is what a heightmap looks like, this is what it does when it catches hold of you, it's eating me alive and very soon now it will kill me.
Reply
05-28-2006, 05:45 PM,
#5
 
Weren't we going to have Dratha try to steal some of Fyr's corprus research notes?
Reply
05-28-2006, 07:51 PM,
#6
 
Hmm... maybe the vines on the outer parts of town have become so dense that they make walls, enabling us to do the whole different world space for cities?

Or would you rather leave it open?
Reply
05-28-2006, 07:52 PM,
#7
 
It'd be a MUCH better idea to leave it open. PC's can handle it (as demonstrated by those mods that bring cities into the main worldspace), it's just the 360 that made us all suffer. Hell, cities are apparently FASTER in the main worldspace than in child worldspaces.
Reply
05-28-2006, 07:54 PM,
#8
 
And I guess that would make it hard to do the port... speaking of which, should the port be improved? Maybe brought closer to shore? I always thought it was kind of weak...
Reply
05-29-2006, 02:18 PM,
#9
 
Quote:Temple duties
Llunela needs to make a pilgrimage and she wants you to escort her to the Fields of Kummu and back. You will be paid with a grand soul gem.
Gah. Please don't make long escort quests with pitiful rewards. Maybe she could give you a "strange soul gem", and it'd be useful in a misc quest.
Reply
05-30-2006, 01:35 AM,
#10
 
Quote:Originally posted by Axen
Quote:Temple duties
Llunela needs to make a pilgrimage and she wants you to escort her to the Fields of Kummu and back. You will be paid with a grand soul gem.
Gah. Please don't make long escort quests with pitiful rewards. Maybe she could give you a "strange soul gem", and it'd be useful in a misc quest.
is that all you have to say or is that it...?
and that goes for all of you guys, please analyze... I wanted to:
1. make a story line
2. have not-too-complex quests
3. fun quests
4. alluring rewards

so please, more input Big Grin
Reply


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