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Vivic: Telvanni Canton
02-23-2006, 02:50 AM,
#21
 
we need someone to model...
"What happens when an unstoppable force meets an immovable object?"

"The ignorant say more than they know, the wise know more than they say"
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02-23-2006, 02:54 AM,
#22
 
horodnicdragos actually made a model of the foundation of a canton....
... its not bad... but its not everything either....

well, I am still trying to learn modeling... so don't think I'm not trying Big Grin
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02-23-2006, 01:53 PM,
#23
 
Same here

Oh and shouldnt it have veins growing through it possibly?
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02-23-2006, 01:57 PM,
#24
 
Maybe some vines inside the plaza, but I think that ruining the exterior appearance of the canton would be frowned upon by the general Vivec community, showing respect for ancient buildings etc. It just wouldn't be good PR for them to do that.
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02-23-2006, 01:58 PM,
#25
 
I was thinking some of the Higher Up's towers and near the sewer, no sign of it from the outside
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02-23-2006, 02:03 PM,
#26
 
Then yeah, just nothing to make a public works debate.
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02-23-2006, 02:07 PM,
#27
 
The mans always giving the Telvanni crap...
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02-23-2006, 02:23 PM,
#28
 
Yeah, it's like they just can't appreciate the whole avant-gard thing.
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02-24-2006, 04:35 AM,
#29
 
oh hey look its my thread, haha, i havnt been here for a week or two and everything moved. Much more orginized.

anywho im working on the vivic arena right now, I should have it up...later :check:
If im not back in 5 minutes...wait longer
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11-11-2007, 06:13 PM,
#30
RE: Vivic: Telvanni Canton
Its great that you have so much detail for the Telvanni section.

A couple of notes, there should be more wizards here, especially Dunmar wizards. The Telvanni hate outsiders and TES3 made them too friendly to outsiders.

Looking forward to seeing the progress on this front.
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