Wrapping Up Soluthis
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12-25-2010, 04:25 AM,
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Quote:Originally posted by TheImperialDragon Do we have any caves that are not connected to the STLand that we could use here? Might be a bad idea, just chucking it into the fray. |
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12-25-2010, 04:29 AM,
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Well, there might be something. I don't know of anything off the top of my head though that would be appropriate.
There's still the matter of the NPC, but if we had some sort of side-story about an NPC going insane and living in the caves, that might cover for us (could even throw in a few rumours/clues about the character being missing ). |
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12-25-2010, 08:33 PM,
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Do you mind if I add an X-Marker in the Ald Nium exterior for my slaves to run to? They should then just wander around town until the player goes away.
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12-26-2010, 07:37 AM,
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Here is Soluthis0519.
I will finish the other one soon, probably tommorow. EDIT: Please ignore my redundant file. There was an error which I am now fixing. I will upload it later today. |
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12-26-2010, 09:04 PM,
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May I suggest something out that crater that Areyas mansion is in.
It is kinda an eyesore in the surrounding regions. Maybe just cover up the jagged edges with some rocks. |
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12-27-2010, 06:53 AM,
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Quote:Originally posted by AnImpatientFanGo for it. Quote:Originally posted by AnImpatientFanThanks! This really does help bring us a lot closer to completion. I'll create claims threads later on for reference. Is the one you have uploaded to that post right now the most recent? Quote:Originally posted by AnImpatientFanCould you clarify what you mean? Are you suggesting adding rocks to change how the surrounding terrain will look, or are you suggesting to add rocks to make the edge of the crevice look more smooth? I probably won't change too much as far as land shape goes, just because it would take a while (and there are higher priority tasks to be done), and because I don't want to stray too far from original concepts (it could also cause errors/inconsistencies with what's already been done). |
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12-27-2010, 07:03 AM,
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I mean like using rocks to cover up some of the sharp edges near Areyas palace.
No, the file is old. I will re-upload it sometime soon. Sorry for the delay, I don't have acess to my PC in the next few hours. |
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12-27-2010, 07:10 AM,
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Okay, I'll take a look at it after I've gone over the main part of the city. =)
Quote:Originally posted by AnImpatientFanSounds good. Don't get me wrong, there's no particular rush here, I was just wondering whether or not we should do something with that file. |
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12-27-2010, 08:09 AM,
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Here is 519. :check:
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12-27-2010, 08:17 AM,
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I asked you several times to add version numbers to your esp files.
I often DL the other versions so it's hard to tell which is which except for the date. So it's easy to make a mistake. You're not the only one submitting files. It just annoying to waste my time writing this message. If you want to work in a team please comply to these simple rules. If there's no version number then I'll ignore the file. :check: Please remove redundant files, it saves server space. Further the files have to be reviewed. TIA.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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