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Argonian Architecture - Printable Version +- Silgrad Tower from the Ashes (https://www.silgradmodding.net/forum) +-- Forum: Archived (closed boards) former hosted projects for Oblivion. (https://www.silgradmodding.net/forum/Forum-Archived-closed-boards-former-hosted-projects-for-Oblivion) +--- Forum: TESIV: Black Marsh (https://www.silgradmodding.net/forum/Forum-TESIV-Black-Marsh) +---- Forum: Concept Art (https://www.silgradmodding.net/forum/Forum-Concept-Art) +---- Thread: Argonian Architecture (/Thread-Argonian-Architecture--3109) |
- llamaranger - 06-04-2007 I think that would have to be done in the collision mesh, which I'm not sure how to do (still trying to get to grips with NifSkope), still, the ladder would have to be quite sloped so it does not to look really odd when a player walks up the ladder. It will probably have to be about the same gradient of the steeper ayleid stairs. and its spelt wunderbar, with an umlout over the "u" Edd - leonidas - 07-15-2007 On the topic of ladders/stairs, how about something a bit like the hammoky stair things in TES3 to get onto the silt strider platform in towns like Gnisis. |