- The Old Ye Bard - 12-24-2006
Quote:Originally posted by Kodama
Yeah I think so too TOYB, but it would be nice to have a slightly shorter and thicker tail aswell.
Corthian is working on a longer Tsaesci tail right now, I could just ask him to fix the Jo'Mon Tang Mo tail afer he's done with the Tsaesci tail.
I don't think that architecture will be much of a problem, they live in caves on cliffs and any Tang Mo architecture would not be very suitable for Atmora's climate anyway.
So feel free to make their outpost look like whatever you want, it won't break any Akaviri lore if you do that.
It would make sense if the outpost has a small simple lighthouse (made of imported wood maybe?) maybe a boathouse to protect the ships.
What are your ideas on the outpost?
I think an outpost/village thing built into the side of a cliff/mountain on the coast would be nice, with caves going into it. Prehaps with the docks actually in a cave (like the coast comes into a cave and is blocked off normally unless a ship/boat is docking by a large door or something) to protect the ships/boats from pack ice and wind.
- Kodama - 12-24-2006
Yeah, that would be perfect! :yes:
- IAMTHEEMPEROR - 12-25-2006
Can I see a pic of a Frost Matriarch?
- The Old Ye Bard - 12-25-2006
Quote:Originally posted by IAMTHEEMPEROR
Can I see a pic of a Frost Matriarch?
Twas just an upscaled Frost Atronach, renamed.
- The Old Ye Bard - 12-28-2006
Just to let you know, work is still being done on this, just behind the scenes getting some models ready and getting a Height map ready.
BTW, does anyone know if it is posible to rotate a Height Map?
- Alasdair - 12-28-2006
Rotating heightmaps? It's possible but difficult. You would need to export the heightmap images from the cs and then rotate them separately in something like photoshop.
- The Old Ye Bard - 12-28-2006
Quote:Originally posted by Alasdair
Rotating heightmaps? It's possible but difficult. You would need to export the heightmap images from the cs and then rotate them separately in something like photoshop.
That's still better than making four Height maps exactly the same but 90 degrees from the last one
- A_flyboy - 12-30-2006
ooo, add a snowguar:
White guar with sharper, more predator like teeth.
or well padded packguars=)
- The Old Ye Bard - 12-30-2006
Quote:Originally posted by A_flyboy
ooo, add a snowguar:
White guar with sharper, more predator like teeth.
or well padded packguars=)
No guars. For 1001 reasons.
- KuKulzA - 12-31-2006
Quote:Originally posted by The Old Ye Bard
Quote:Originally posted by A_flyboy
ooo, add a snowguar:
White guar with sharper, more predator like teeth.
or well padded packguars=)
No guars. For 1001 reasons.
make it 1002
reason 1002: huh? snow guar... huh?
closely related to reason 1001: it just wouldn't make sense anyway
closely related to reason 101: why would you do that?!
closely related to reason 1: they wouldn't be able to survive in Atmora
and all reasons in-between are pretty much different reiterations of those statements :lol:
|