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Scc0406 [Finished]
06-13-2011, 11:49 AM,
#21
 
Quote:Originally posted by jb3
OK.

The NPC came out a bit flat in terms of personality. It's a large interior, which would house a couple more likely. Oh, anyway...
I only check the technical details and if there are no problems regarding our policy and Lore.

Fleshing out the NPC is the job of the claim holder. So if you want to make changes please go ahead and use the attached file.

The OP says there should be two NPC's but one is also fine.


Review.
  • Set Ownership for the cell

  • Always lock the doors from the inside and assign the correct key. Zurke locked the doors from the outside to avoid that the PC could enter an empty home. Please fix that.

  • Don't use GetTalkedTo in your infos.

  • NPC
    Silgrad Tower has it's own generic dialogue system hence every NPC has to be a member of the "StSrGenericDialsforST" faction, if not the NPC will use the Oblivion random dialogue/rumors.

    It's also possible to create evil NPC's. ST NPC's have to be a member of the StSrGenDialsForSTInnocent faction or another non-evil faction, if not the NPC will be considered as evil.

    Please add these 2 factions.

  • AI
    Make sure to add two eat packs and an exterior wander pack.
    Make sure the packs are chronological (use the arrows).
    Remove the barter gold it's not a merchant etc.

  • Use a candlepuddle (static) for under your candles (when on a wooden and burnable surface) --> Shelf.

  • It's a good idea to make a special key for containers, e.g. StRwContDunmerChestSmall02, and add the key to the NPC. It's more fun for thieves. Make sure you lock the containers with valuable stuff inside.

  • Normally we don't use Redoran items (light) in Hlaalu interiors but in this case it's okay perhaps he's a collector of special items.

  • For the XM-heading add the X-target data (the object in question).

  • I found two bleeding plants--> Fixed. No floaters or other problems. :goodjob:
Please use the attached file to continue with your modding, I fixed the door links (to the correct child WS) and the bleeding plants.

Nice work! :goodjob:

FYI
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Messages In This Thread
Scc0406 [Finished] - by sandor - 03-19-2009, 06:00 PM
[No subject] - by jb3 - 06-06-2011, 09:04 AM
[No subject] - by sandor - 06-06-2011, 09:43 AM
[No subject] - by jb3 - 06-06-2011, 02:03 PM
[No subject] - by sandor - 06-06-2011, 02:32 PM
[No subject] - by jb3 - 06-06-2011, 10:05 PM
[No subject] - by sandor - 06-07-2011, 11:01 AM
[No subject] - by jb3 - 06-07-2011, 01:13 PM
[No subject] - by sandor - 06-08-2011, 08:10 AM
[No subject] - by jb3 - 06-08-2011, 10:34 PM
[No subject] - by sandor - 06-09-2011, 03:52 PM
[No subject] - by jb3 - 06-09-2011, 08:26 PM
[No subject] - by sandor - 06-10-2011, 10:21 AM
[No subject] - by jb3 - 06-10-2011, 10:57 AM
[No subject] - by Koniption - 06-11-2011, 01:16 AM
[No subject] - by jb3 - 06-11-2011, 08:45 AM
[No subject] - by sandor - 06-12-2011, 12:44 PM
[No subject] - by sandor - 06-12-2011, 05:21 PM
[No subject] - by jb3 - 06-13-2011, 12:08 AM
[No subject] - by sandor - 06-13-2011, 10:22 AM
[No subject] - by sandor - 06-13-2011, 11:49 AM
[No subject] - by jb3 - 06-18-2011, 10:51 PM
[No subject] - by sandor - 06-19-2011, 10:37 AM
[No subject] - by jb3 - 06-19-2011, 11:24 AM
[No subject] - by sandor - 06-19-2011, 11:43 AM
[No subject] - by sandor - 06-20-2011, 06:38 AM

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