Claim: Ebb03 - Vares Manor [Finished]
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04-07-2007, 04:37 PM,
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You and me both man.....
Too bad I suck at claims.....
Lol what?
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04-07-2007, 07:39 PM,
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Quote:Originally posted by IAMTHEEMPEROR Practice makes perfect. |
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04-07-2007, 07:52 PM,
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Quote:Originally posted by sandor There's one problem if I don't use version 1.2. I've installed SI and when I open the cs (the older version) it says that this version is too old to load the current oblivion esm. I think this has to do with SI. When you install SI, the oblivion.esm is also changed to show the portal to SI, the quest and all that. And I really want to continue playing SI, but I don't want a cs that has bugs. What should I do? Bye, Sanpicture
You're a prisoner about to set free...
... And away we go. |
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04-07-2007, 07:55 PM,
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Quote:Originally posted by Sanpicture I think Wyre Bash had some solution to that. http://www.bethsoft.com/bgsforums/index....pic=665644 |
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04-07-2007, 09:02 PM,
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It's a very nice solution, but unfortunatly not working for me. When I switch from the SI Oblivion file to the Oblivion_1.1 file they still keep falling trough the floor, even with the older cs. And when I switch from Oblivion_1.1 to the SI Oblivion file when I want to play SI, almost everything doesn't show up in the game. There are no Shivering Isles at all, only a lot of error boxes. So I'm going to reinstall the whole thing and use the cs v 1.2.
For the falling NPC's: they don't fall trough the floor at Sandors pc, so I suppose they don't do that either at any other player's pc. (I hope, otherwise I don't have any idea what to do about that). Bye, Sanpicture
You're a prisoner about to set free...
... And away we go. |
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04-08-2007, 07:50 AM,
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Quote:Originally posted by SanpictureI ordered SI, the moment I have it, I'll try to find a workable solution. It's easy for me to remove the dependancy, so use the CS v1.2.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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04-08-2007, 08:16 AM,
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Quote:Originally posted by sandor Ok, I will. Thank you!
You're a prisoner about to set free...
... And away we go. |
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