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Is there any road left to do?
04-21-2009, 08:17 AM,
#11
 
Thanks I'll reply asap. Smile
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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04-21-2009, 08:18 AM,
#12
 
:check: =) Smilemy pleasure Big Grin :goodjob: Wink
Death Before Dishonor
In Flames,Sabaton and arch-enemy (which is from Halmstad) comes from Sweden.
Mötley crüe is my favorite band though! :bananarock:
:poorme:
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04-21-2009, 10:18 AM,
#13
 
I checked your esp.
Nice work, I like the bends you added, it makes the road very realistic. :goodjob:


Please add some vertex shading (screenshots) to the sides of the road and remove the vertex shading where you deleted e.g. rocks, trees etc.


Please use the attached file to continue with your modding.


Could you claim a modding ID and add the ID to your esp file?

TIA. Smile



If you like you could continue with the road from the East gate and go South, just follow the city walls until you return to the same spot. It's the road around the city, check the map in this post.
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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04-21-2009, 11:32 AM,
#14
 
I'm not very good with vertex shading but i'll give it a try. Thanks. i'm glad that you liked it Smile
Death Before Dishonor
In Flames,Sabaton and arch-enemy (which is from Halmstad) comes from Sweden.
Mötley crüe is my favorite band though! :bananarock:
:poorme:
Reply
04-21-2009, 02:45 PM,
#15
 
I am done with the road around the city gates but i haven't added vertex shading. I will do it tomorrow!!! Smile :yes:
Death Before Dishonor
In Flames,Sabaton and arch-enemy (which is from Halmstad) comes from Sweden.
Mötley crüe is my favorite band though! :bananarock:
:poorme:
Reply
04-21-2009, 03:02 PM,
#16
 
Quote:Originally posted by Fredrik14
I am done with the road around the city gates but I haven't added vertex shading. I will do it tomorrow!!! Smile :yes:
Thanks for the update! Smile
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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04-21-2009, 09:24 PM,
#17
 
I'm glad things worked out Smile Out of curiosity Fredrik, which (of any) of my suggested solutions turned out to be true in your case?

I'd also like to chip in that when you upload your next version of your plugin, could you add a "v2" suffix to it? That way there'll never be any confusion over which version is being discussed.
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04-21-2009, 11:43 PM,
#18
 
I hate vertex shading as well but I found that it wasn't so hard in the end. It's just not one of the more interesting aspects of such a task. :yes: Good luck with it!
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod
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04-22-2009, 01:01 PM,
#19
 
[quote]Originally posted by Razorwing
I'm glad things worked out Smile Out of curiosity Fredrik, which (of any) of my suggested solutions turned out to be true in your case[unquote]

It was that there was to many textures in the cell quad.

I can add v2 to the file name. Smile

Edit: Thank you Ibsen's Ghost.



Another Edit: Will this do? ?(
Death Before Dishonor
In Flames,Sabaton and arch-enemy (which is from Halmstad) comes from Sweden.
Mötley crüe is my favorite band though! :bananarock:
:poorme:
Reply
04-22-2009, 01:25 PM,
#20
 
Quote:Originally posted by Fredrik14
[quote]Originally posted by Razorwing
I'm glad things worked out Smile Out of curiosity Fredrik, which (of any) of my suggested solutions turned out to be true in your case[unquote]
If you want to add a quote manually replace the "[unquote]" by "[/ quote]" (without teh space).
Much easier --> Use the quote button on top of the post you want to quote.

Some extra info.



Quote:Originally posted by Fredrik14
Another Edit: Will this do? ?(
Yes, you could use the white vertex color to reduce the width.
It will look more natural.

Did you decide which modding ID you're going to use?
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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