Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Reasons to use OBSE
03-20-2010, 12:02 PM,
#1
Reasons to use OBSE
Please post in this thread any good reasons to use OBSE. This will help us to decide whether we should indeed go ahead and make BM dependent on it. Please post up any mods or ideas that are likely to be used and will require OBSE.
  • Music Implementation (thanks to Xaeaix for pointing this out).
  • River Sailing: An Idea . Some of the mods mentioned in connection with this idea require OBSE.
  • Quicksand by TheFilthySpaniard.
  • The Stormhold life idea here: Stormhold Castle .
  • Disease Effects.
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod
[Image: Buserbar.jpg]
Reply
03-20-2010, 12:06 PM,
#2
 
I have worked on saliable ships before, gave me a cracking headache. But yeah OBSE is a must for something like that.
[color="#9ACD32"]How do you Skyrim? Show Us in TES Alliance's [url="http://tesalliance.org/forums/index.php?/forum/112-official-skyrim-contest/"]Salute to Skyrim Contest[/url]![/color]
Reply
03-20-2010, 12:09 PM,
#3
 
Cheers, IS. Any other ideas, people?
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod
[Image: Buserbar.jpg]
Reply
03-20-2010, 12:11 PM,
#4
 
Hmmm not at the moment, I'm gonna look around and see what ideas have been brought up.
[color="#9ACD32"]How do you Skyrim? Show Us in TES Alliance's [url="http://tesalliance.org/forums/index.php?/forum/112-official-skyrim-contest/"]Salute to Skyrim Contest[/url]![/color]
Reply
03-20-2010, 01:33 PM,
#5
 
Regarding the ships, would a rideable canoe creature be able to avoid using OBSE?
Core Member of Black Marsh (Lore and Modding)

Retired Editor of Silgrad Tower

77 interiors completed and counting!
Reply
03-20-2010, 03:33 PM,
#6
 
You can look at the list of commands that OBSE adds to the game to see what it can do for this project.

The only question is: Are there any situations where any of those commands would be necessary or nice to have?
Lead Scripting for the Black Marsh Project

[url="http://preventcrashesinoblivion.page.tl/"]Prevent bugs and crashes in Oblivion! Click here to find out how.[/url]
Reply
03-20-2010, 03:45 PM,
#7
 
Xaeaix has said that implementing the new music would be far easier with OBSE, but that could be an addon I guess....
Core Member of Black Marsh (Lore and Modding)

Retired Editor of Silgrad Tower

77 interiors completed and counting!
Reply
03-20-2010, 04:06 PM,
#8
 
I'm unsure exactly how the canoe creature will work, I have no experience with animation and very little with modelling, If it's done like mountable creatures then I'm sure we can avoid the use of OBSE.
[color="#9ACD32"]How do you Skyrim? Show Us in TES Alliance's [url="http://tesalliance.org/forums/index.php?/forum/112-official-skyrim-contest/"]Salute to Skyrim Contest[/url]![/color]
Reply
03-20-2010, 04:13 PM,
#9
 
I think I remember TFS saying that his quicksand mod uses OBSE. So yeah, add that one to the list.

KP
Yeah, don't let those little turds get you down. Dingleberries stick for a while, but eventually they fall off. Cool
Reply
03-20-2010, 05:34 PM,
#10
 
Ah, yeah. Now I remember. That's what really swung the debate in favour of OBSE, I seem to recall.
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod
[Image: Buserbar.jpg]
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)