Silgrad Land (with pics!)
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10-08-2006, 10:36 AM,
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Quote:Originally posted by raggidman I did say that first would come a test version. And then I tweak the hell out of it. Just trying to offer some help, even if it's not overly wanted.
To answer your question, yes. But probably no.
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10-08-2006, 03:37 PM,
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Quote:Originally posted by FLESH Alright, so what do you want specifically? All it needs is a little softening, the land itself looks reasonable as it is. Pic 1 shows the border of the quad LOD-less. |
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10-08-2006, 03:43 PM,
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Quote:Originally posted by TheImperialDragon Softening is precisely what I wanted to do. Just make my brush the size of half a quad and soften the hell out of it I will add some hills and mountains to make it look real though. But it will be less bumpy.
To answer your question, yes. But probably no.
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10-08-2006, 05:47 PM,
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Just to whet more of your appetites, I got rid of the silly purple texture!
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10-08-2006, 10:24 PM,
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It looks grand! :yes:
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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10-09-2006, 12:18 AM,
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:dance:
Lovin' the fourth pic! |
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10-09-2006, 06:53 AM,
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Quote:Originally posted by noremorse Damn Those were supposed to be my marshes
To answer your question, yes. But probably no.
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10-09-2006, 05:38 PM,
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Looks really good so far! Nice job on this
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10-09-2006, 08:33 PM,
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I like the style; much less generic than Beth's heightmap
[1ST]T[/1ST]his is what a heightmap looks like, this is what it does when it catches hold of you, it's eating me alive and very soon now it will kill me.
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10-09-2006, 08:39 PM,
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yeah it looks great... like even with some bumps, itll look even better with foilage and the right textyures.. .its hard to judge a naked landscape
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