Tes V Skyrim 11/11/2011
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10-04-2008, 10:46 PM,
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Quote:Originally posted by Razorwing I agreed with Razorwing. I hate the MMORPG's.They'r laggy,they have bad graphic and there are a lot of noobs. Why so beautifull the Elder Scrolls?Because the ES have a great story and a great world.So i really hope it come as a normal RPG. RW: Oh btw .When i play an ES Game,i wanna hide in a swamp and rest. |
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10-05-2008, 12:34 AM,
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Different games appeal to different people. Personally, I love playing both MMO's and Single-player games. I played both EverQuest and Morrowind and never preferred one over the other, and I admit that playing World of Warcraft was actually a lot of fun. It depends on your own personal preferences.
One one had, people hate having their gaming experiences ruined by other noobs who break immersion and ruin gameplay for others. It's also a big hit to lore, as the game's environment needs to be readjusted to support the concept of many people all doing the same thing. That is where we begin to see repetition, like you'd expect to see in WoW. They also need to find any way at all to support the big lore hit that will be created when every single player is set as the hero that will save the world. Everyone is the important figure set by prophecy to complete the storyline. You will have more saviors than citizens. On the other hand, many other people enjoy having the social interaction that you can't get in a single player game. in an MMO, everyone online is another person you can interact with. You can make friends, do things with other people without having to leave your computer. In games like Oblivion, you are the only one there, and though you can have as many companion mods as you want, not a single one of them can capture the feeling of a real person who acts independently and dynamically. You will also have a dynamic gameplay environment, where things are constantly added and changed as time goes on. There is economy, opportunity, jobs and professions you can do that will actually let you earn a profit from other people. Basically, it's something like this. An MMO is like going outside to play a cheap game of pirates. It is cheap and nothing like pirates, but you are out with your friends. Meanwhile, you can instead stay inside and play with your pirate action figures. You can have an actual boat and a bunch of little pirates to populate it with, but none of them are real. But inside, you can still have fun, and you don't have to worry about the fact that if you were to go outside, one of the other kids could have been a bully and ruined your fun. And apart from all this, one must consider what Bethesda considers best for themselves. They make a lot of money, but it's far from a constant stream. The need for money for them was apparent when they charged for the official mods, which they did not do with Morrowind. So, their choice is to make another single player game with Elder Scrolls 5, which is much easier to make and is pretty much guaranteed to keep them going financially for quite a few years to come, or they could try their luck with an MMO, which would require a lot more time spent to make a game designed for thousands, but ensures a steady stream of money for the entire time the game stays alive. However, to run an MMO requires constant upkeep and additions to keep the players happy and the game running smoothly, and you are at a risk of becoming crushed by larger competition like WoW. Either way, whatever they make next, I will play it.
Lol what?
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10-05-2008, 01:00 AM,
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Quote:Originally posted by IAMTHEEMPEROR I thought the background to that was that Microsoft pretty much demanded that they have some form of online content for their Xbox 360 release. Microsoft wanted their take, so the content couldn't be free of charge. (And so I figured they also charged for the PC version of the official mods to keep Xbox'ers from feeling cheated.) I could be wrong, but I think that if Bethesda had a choice they would rather have released two expansion packs instead of having to pace themselves in releasing official mods and then find themselves in a position where Oblivion only have economic viability for the release of one expansion pack.
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My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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10-05-2008, 03:06 AM,
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Don't know if that's it exactly. Although Microsoft does enjoy their money, most of it goes to the people who release the mods (And I don't believe anyone besides Beth would ) And usually it seems up to company discretion whether they charge for content or not. I've browsed around on the Xbox Live Marketplace a bit and I've seen that many games do release content for free.
But, I'm not Bethesda, so I don't know for sure what would have happened in that situation.
Lol what?
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10-16-2008, 12:29 PM,
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Good Topic
I agree with Lady N from a technology standpoint Summerset would be extremely difficult to create based on the current documented lore. HOWEVER we know Beth can change that at a whim Regardless of any of that I think the next release from Beth in the ES Series will be another expansion for OB Then I think they will do Akavir Just a hunch Enjoy Bob
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx Enjoy the Great taste of Diet Bob, with Zero Calories |
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10-16-2008, 01:11 PM,
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Quote:Originally posted by bob196045 Well,i think Akavir is TOO Small for as a new episode,i think akavir is good as an expansion..But i dunno.I think they do Skyrim,the province is doable,not too hard.But that's my idea. |
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03-26-2009, 08:59 PM,
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By the way, I was just reminded of the scoop some six months ago. Back then in October -08 an insider at Bethesda - Paul Oughton, publishing executive - did say: "Potentially there's a new Elder Scrolls title in 2010." The Games Industry website ran an article on the subject following the announcement.
So my money is bet on the theory that there'll be a release announcement in late -09 and a release date goal of Christmas season 2010. Unlike last time I won't buy my new computer in good time. I got it in October -05 and the game didn't come out until late March -06; I wonder how much money I would have saved if I had waited, or how much better my hardware could have been for the same bucks? Oh well, it's worked well for me over the years so I'm not complaining.
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My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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03-26-2009, 11:20 PM,
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For the next Elder Scrolls game I want to see Black Marsh personally. And no more of this rated T absurdity. It's high time the Elder Scrolls get back to the dark, mysterious roots that were planted with Daggerfall and Morrowind. Frankly, I don't feel that a world of unicorns crapping out rainbows, and knights in shining armor saving princesses -- much of what was seen in Oblivion -- is going to cut it this time.
Not to mention, Black March is a brutally unforgiving place. Making it for little teenies just wouldn't fit.
I'll die to win, 'cuz I was born to loose.
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03-27-2009, 01:48 AM,
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Definitely agree with you there, ZDawg. From a player's perspective I hope they bring in the dismemberments from Fallout 3 in the next ES game.
Black Marsh would be a fun province to explore, but I think it would be hard to make it appeal to really mainstream players. I think Skyrim or High Rock are solid bets because it's easy to make broad fantasy in those settings, but personally I'm crossing my fingers it'll be Summerset Isle. Deeza, Ibsen's Ghost: The board description of Oblivion General is "Discussions regarding the game rather than mods for it.". Any post about the games themselves is welcome here.
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My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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03-27-2009, 03:32 AM,
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Well that's what I'm saying. I want Elder Scrolls to go back to its roots. Morrowind wasn't mainstream fantasy, and it was one of my favorite games. I only like Oblivion for its pretty graphics, its combat and magic system, and the fact that it is fully modifiable. Other than that, to story has no more complexity than a two year-old's picture book, probably less. I always saw the goal of the original ES games (Arena - Morrowind) as an attempt to break away from the mainstream fantasy scene.
I don't know about dismemberment... unless they can make it more realistic, not rubber limbs flying around with cherry sauce. Darker content is what I was going for. I want some truly sinister choices in the game, that actually shape the world, unlike Oblivions cookie-cutter quests that were neither fun, nor interesting, nor did they offer interesting rewards. Of course, there should be a choice to be good as well, but I would like the choice to be truly evil for a change, or to be morally ambiguous. I suppose that in any case, I can't wait to play the next ES game. Even Oblvion captivated me at first. I can still remember the feeling of awe I got when I first started up the game. THe first few hours of playing I played with my mouth open. I know that the next ES game will make me feel the same. Hopefully for a longer time than its predecessor. Also, yes Sumerset Isle is amazingly cool. Actually, come to think of it, anywhere in Tamriel is pretty amazing.
I'll die to win, 'cuz I was born to loose.
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