BF10: Jail [Finished] - Printable Version +- Silgrad Tower from the Ashes (https://www.silgradmodding.net/forum) +-- Forum: The City for TESV Skyrim (https://www.silgradmodding.net/forum/Forum-The-City-for-TESV-Skyrim) +--- Forum: Claims for Silgrad Tower: From the Ashes (https://www.silgradmodding.net/forum/Forum-Claims-for-Silgrad-Tower-From-the-Ashes) +---- Forum: Rift Watch border passage interior claims (https://www.silgradmodding.net/forum/Forum-Rift-Watch-border-passage-interior-claims) +---- Thread: BF10: Jail [Finished] (/Thread-BF10-Jail-Finished) |
BF10: Jail [Finished] - Sniper4 - 03-14-2012 Claim Number: BF10 Name: Jail Editor ID: StBorderFortJail Status: Finished by Arlowe. Description: Serves to temporarily jail those who are caught with contraband at the border, those who were trying to sneak through illegally, etc. They are detained here, awaiting transfer to a city jail for trial. Wealth: Common class. For example, "CommonShelf01." When designing this interior, know that it's owners are not wealthy. See the cell RiverwoodGerdursHouse as an example. Number of NPCs: 3, use the name generator here . Claim Difficulty: Medium No exterior modding allowed. Please mod only within this interior cell. Don't forget the NavMeshes. - Arlowe - 07-04-2012 I think I'll have fun with this one! The description says it needs 3 npcs. I'd like to create 3 smugglers behind bars, and I'll add all commodities for a guard. The guard might be added when the Rift Watch barracks will be up and running, if that's fine with you. - sandor - 07-04-2012 Have fun! - Arlowe - 07-05-2012 I'm nearly done with this one. Just a question : Mod details (zie bijlage) tells me that something was changed to 'paper', 'encskeever', and two other unknown values. Do I need to clean those modifications ? [attach=62][/attach] - sandor - 07-05-2012 If you're familiar with cleaning esp's, yes please, it saves some time. I can do it when merging the file using VC, NP. - Arlowe - 07-05-2012 Here it is! Notes : - I don't want the prison to look like an inn, so two of the three inmates have no table to eat. They are supposed to eat on the ground or on a crate. They have eating packages but they won't sit to eat (there is no sit on ground animation) - I tried to make a good use of the new shadow system but you might find there's not enough light. It's a prison so there's no need for plenty of light but I can add some if you want. - I didn't clean the 'EncSkeever' entry in the Mod Details section because doing so removed the skeever I added. I'm pretty sure I didn't change the base object. - sandor - 07-05-2012 Thanks I'll play-test/check it later on. - sandor - 07-08-2012 Please check the Forge board, nice work. - sandor - 07-11-2012 Excellent work! |