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Argonian Architecture
06-04-2007, 10:49 AM,
#51
 
I think that would have to be done in the collision mesh, which I'm not sure how to do (still trying to get to grips with NifSkope), still, the ladder would have to be quite sloped so it does not to look really odd when a player walks up the ladder. It will probably have to be about the same gradient of the steeper ayleid stairs.

and its spelt wunderbar, with an umlout over the "u" Wink

Edd
An Old Man is sitting on a Bench eating Soup. He is a fool.
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07-15-2007, 10:18 AM,
#52
 
On the topic of ladders/stairs, how about something a bit like the hammoky stair things in TES3 to get onto the silt strider platform in towns like Gnisis.
An echo of silence, a shadow of nothing.
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