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Deepen Moor [Claimed]
04-06-2007, 05:22 PM,
#21
 
Quote:Originally posted by kingevil
I took a look at the old TES3 thread , and it appears that there was a statue for sheorogath here . Does anyone sill have this map ? The link posted below is dead .
http://www.roleplayuniverse.com/memberpa.../bwmap.jpg

It is a statue of Boethia now, not of Sheogorath. (Reference)

The statue is in the northeast corner of Deepen Moor.
http://static.filefront.com/images/perso...nffqud.jpg
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04-07-2007, 01:13 AM,
#22
 
Howdy


And Don't forget the wild Argonian Spear Chucking Dudes, their mean chased me all around, shooting arrows and hitting me with spears X(

I didn't like them Big Grin


Enjoy
Bob
I am a free single guy again, but I am still addicted to Elder Scrolls


http://z10.invisionfree.com/Island_of_Ra...hp?act=idx


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Enjoy the Great taste of Diet Bob, with Zero Calories
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04-07-2007, 03:34 AM,
#23
 
Argonians throwing spears? best thing since cliffracers!
sounds to me like someone got close to Legio Argonis...
and had a nasty high amount for the bounty on their head!
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04-07-2007, 07:40 PM,
#24
 
Those guys seemed to take up the center-southeast area. Wink
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04-11-2007, 06:21 PM,
#25
 
The landscape generation (as per your request) is running, so far so good.
It will take a while though.

EDIT
I was almost there and then my comp froze so you have to the split the region in two or three parts. If you have problems with the generation, I'll try it again (PM the file).
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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04-19-2007, 03:50 PM,
#26
 
The region generating is done , and it looks pretty good .
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04-19-2007, 05:05 PM,
#27
 
Quote:Originally posted by kingevil
The region generating is done , and it looks pretty good .

Nice! Can't wait to see the first screenies.

Out of curiosity will Deepen Moor retain the foggy effect of the original? I know there's not any smoke statics in Oblivion of the kind there was in Morrowind but were you able to simulate the effect with the region's weather settings? Smile
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04-19-2007, 05:07 PM,
#28
 
Yes , I'm planning on trying to get the foggy look using the weather settings and some mistgroundFX at some places .
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04-20-2007, 11:33 PM,
#29
 
Quote:Originally posted by kingevil
The region generating is done , and it looks pretty good .

Do you have any screenshots? :poorme:
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04-21-2007, 06:18 AM,
#30
 
Yes , but ingame it turned out not as good as in the CS . I'm going to change some values slightly . And I think it would be better to have some new grass textures . I'm going to set up an request for some new ones .
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