Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Silgrad Land (with pics!)
10-07-2006, 05:42 PM,
#1
Silgrad Land (with pics!)
Silgrad Land Genesis

Here are some nice screenies... :brew:

YAY!!! (Even if the land textures weren't 100% generated)

And without further adue, I present to you, Silgrad Tower mainland pics!! Wadya think?
Reply
10-07-2006, 05:49 PM,
#2
 
Great! More land is what we all need. Smile
The Forgotten Ones have returned.
Reply
10-07-2006, 05:55 PM,
#3
 
Hey hey hey. Where. Is. My. Party?

Oh yeah, I am good Big Grin
To answer your question, yes. But probably no.
Reply
10-07-2006, 05:57 PM,
#4
 
Quote:Originally posted by FLESH
Hey hey hey. Where. Is. My. Party?

Oh yeah, I am good Big Grin

:banana: :banana:

There was your party. Big Grin

Anyway, the heightmap is far from perfect, it does still need a lot of work, but I thought it would be interesting to see what it looked like as it was. :yes:
Reply
10-07-2006, 05:59 PM,
#5
 
The tendancy towards peaks is why elsweyr isn't using geocontrol, but it seems to work well here.
The soul's condition is learning to fly
Condition grounded, but determined to try
Can't keep my eyes from the circling skies
Toung-tied and twisted, just an Earth-bound misfit, I
Reply
10-07-2006, 06:00 PM,
#6
 
Quote:Originally posted by TheImperialDragon
Quote:Originally posted by FLESH
Hey hey hey. Where. Is. My. Party?

Oh yeah, I am good Big Grin

:banana: :banana:

There was your party. Big Grin

Anyway, the heightmap is far from perfect, it does still need a lot of work, but I thought it would be interesting to see what it looked like as it was. :yes:

:O I'm offended. Just kidding, yes I will smooth it some more. And the land twords the sea should be generally flat, so check that it (And if possible show me the mountains, the huge ones, in-game).
To answer your question, yes. But probably no.
Reply
10-07-2006, 06:03 PM,
#7
 
No, I think it can and should be done in the CS from here, the CS doesn't have as big of a tendancy to do seams, but I'm not the expert on making the land. What do you think would be better?
Reply
10-07-2006, 06:08 PM,
#8
 
Quote:Originally posted by TheImperialDragon
No, I think it can and should be done in the CS from here, the CS doesn't have as big of a tendancy to do seams, but I'm not the expert on making the land. What do you think would be better?


I can fix the seams in Geo. It's pretty easy (but from the pictures I see none :eek: ) And the smooth job will not take a day. But it's up to you guys.
To answer your question, yes. But probably no.
Reply
10-07-2006, 06:09 PM,
#9
 
:confused: Wot me think? - ah - umm - "purple rain, purple rain... de dum de dum..." etc wiv music sounds :yes:
Because loyalty is not to be spoken of and honour is to be endured. Whilst courage is to be survived. These virtues belong to silence.
Steven Erikson.

But, if one man does nothing can he be said to be good? raggidman
Reply
10-07-2006, 06:12 PM,
#10
 
Quote:Originally posted by raggidman
:confused: Wot me think? - ah - umm - purple rain, purple rain... de dum de dum... etc :yes:

raggidman, that was completely useless.

Sorry, I'm in a slightly sour mood right now. Wink

Quote:Originally posted by FLESH
Quote:Originally posted by TheImperialDragon
No, I think it can and should be done in the CS from here, the CS doesn't have as big of a tendancy to do seams, but I'm not the expert on making the land. What do you think would be better?


I can fix the seams in Geo. It's pretty easy (but from the pictures I see none :eek: ) And the smooth job will not take a day. But it's up to you guys.

Whatever you think is best, but I think it can be fixed in the CS pretty easily too, if we go over it (which we will have to do in whichever scenario).

How well would the smoothing job do? Would it be better to do that than by hand?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)